I'm looking for even when player quits game, but cant find one
i want to update bank with experience to decrease it if player quits game be4 it ended, anyone has any ideas?
decrease it on game start and once the game is finished increase it again? i do the same with win/loose. first i add +1 loose to everyone's stat and once a player has won i do -1 loose and +1 win.
other things that come in my mind, hook up the menu buttons
decrease it on game start and once the game is finished increase it again? i do the same with win/loose. first i add +1 loose to everyone's stat and once a player has won i do -1 loose and +1 win.
other things that come in my mind, hook up the menu buttons
Actually a gOod idea, but looks like I have to increase all visible values thru game to not confuse player, ty
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I'm looking for even when player quits game, but cant find one i want to update bank with experience to decrease it if player quits game be4 it ended, anyone has any ideas?
You could use a periodic event. That runs every X amount of time.
This could allow you to run actions to check each player status
Check status of player() == left game
@uroboros1987: Go
decrease it on game start and once the game is finished increase it again? i do the same with win/loose. first i add +1 loose to everyone's stat and once a player has won i do -1 loose and +1 win.
other things that come in my mind, hook up the menu buttons
Actually a gOod idea, but looks like I have to increase all visible values thru game to not confuse player, ty