How do I teleport a unit that enters a centrain region to an place that you cant see on the map or ingame. The idea is to get a entrace to the underground worm tunnels and players are able to go in there.
I made a place in my map with wich is the underground. But when a players sends units to that place I want dont want him to see the rest of them map ... the rest should be black or something
And is it possible for the minimap to not show the underground otherwise players will see the underground on there minimap.
you can set camera bounds by means of triggers and regions you could pace a large region for "outside" and when they enter the cave you can set the camera bounds to the large region you set for the cave area the only drawback of this is it is better in 1 player games or you need to teleport everyone to the place if you plan on multi player.
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Greetings everyone
How do I teleport a unit that enters a centrain region to an place that you cant see on the map or ingame. The idea is to get a entrace to the underground worm tunnels and players are able to go in there.
Thanks infinity2
You would have to make a 2nd zone on your map, which is the "underground".
Just limit the area a player can view based on in which area the unit is (underground or not)
Also,the trigger you are looking for to move the unit is "unit enters region -> move instantly" (afair)
@Infinity2:
download/play the map "harvest earth a new hope" or something like that, they use different areas really well in that map
Ok guys thanks
I made a place in my map with wich is the underground. But when a players sends units to that place I want dont want him to see the rest of them map ... the rest should be black or something
And is it possible for the minimap to not show the underground otherwise players will see the underground on there minimap.
thanks
you can set camera bounds by means of triggers and regions you could pace a large region for "outside" and when they enter the cave you can set the camera bounds to the large region you set for the cave area the only drawback of this is it is better in 1 player games or you need to teleport everyone to the place if you plan on multi player.