I think there's an effect type called destroy persistent, though I've never used it myself. Alternatively you could make the fire into a unit instead of a persistent, then you'd just kill the unit. The unit would need a behavior with the periodic effect being your search/damage effects that your persistent is currently using.
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I think there's an effect type called destroy persistent, though I've never used it myself. Alternatively you could make the fire into a unit instead of a persistent, then you'd just kill the unit. The unit would need a behavior with the periodic effect being your search/damage effects that your persistent is currently using.