Someone may be able to help sooner, I'll have more time on Monday to go in depth with an answer (and probably will create a video to explain).
Some stuff that might help now, but may not since I'm unable to fully explain at the moment...
It would be better to create an empty player group array that is the size of the number of players, instead of a bunch of player groups.
"Convert player to player group" creates a brand new player group with one member, rather than finding what group a player is currently in. It's a more useful function when you want to do something with a single player, but the particular function affects player groups, rather than an individual player. For instance, I want to hide a menu for player 1, rather than all players.
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Someone may be able to help sooner, I'll have more time on Monday to go in depth with an answer (and probably will create a video to explain).
Some stuff that might help now, but may not since I'm unable to fully explain at the moment...
It would be better to create an empty player group array that is the size of the number of players, instead of a bunch of player groups.
"Convert player to player group" creates a brand new player group with one member, rather than finding what group a player is currently in. It's a more useful function when you want to do something with a single player, but the particular function affects player groups, rather than an individual player. For instance, I want to hide a menu for player 1, rather than all players.