Sounds like you found a solution. It sounded like the behavior was being applied to the dying unit a second time, so my thoughts were stop it from being applied that second time. So using a validator on the effect that applies the behavior to check if it already has it.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Sounds like you found a solution. It sounded like the behavior was being applied to the dying unit a second time, so my thoughts were stop it from being applied that second time. So using a validator on the effect that applies the behavior to check if it already has it.