Hello, I'm making a Melee map with the dependence "Void (Mod)" the problem is that I want some units from the campaigns to add without change the dependence. If i add new dependences the units will change in the game itself, for exampl: I loaded the "Liberty( campaign)" dependence and that altered the races in the game, the terran could produce vultures, firebats, etc... this even created conflict with Void units (2 units in the same slot or things like that). So, how can I export specific data from units to another map without having to change the dependencies?
In reply to DrSuperEvil:
Hello, I'm making a Melee map with the dependence "Void (Mod)" the problem is that I want some units from the campaigns to add without change the dependence. If i add new dependences the units will change in the game itself, for exampl: I loaded the "Liberty( campaign)" dependence and that altered the races in the game, the terran could produce vultures, firebats, etc... this even created conflict with Void units (2 units in the same slot or things like that). So, how can I export specific data from units to another map without having to change the dependencies?