That's awesome! Nice job. Have you been in contact with the Warcraft3 remake and mod the are working at with Armies of Azeroth? It should use the same base models as Blizzard provided but they've enhanced them to an incredible detailed level, which is why its taking so long. They have been looking for beta testers in their model use
Next Project: Warcraft: Origins Reforged (A Warcraft 1 and 2 remaster in the upcoming Blizzard Warcraft 3: Reforged engine featuring both classic and enhanced features.) - Blizzard Page
I can't take credit for them, just examples. I was hoping someone has started some work, but its pretty scattered. There was a few discontinued C&C mods out there. Presumably because people realized it took too long.
Oh well, just thought I'd ask. I'll still poke around see what I can come up with as a proof of concept. I'd probably have better luck with pinging the armies of azeroth people and getting Warcraft 1 and 2 remade. I'll start a new thread with whoever is interested in helping do that once that mod is released.
Next Project: Warcraft: Origins Reforged (A Warcraft 1 and 2 remaster in the upcoming Blizzard Warcraft 3: Reforged engine featuring both classic and enhanced features.) - Blizzard Page
Next Project: Warcraft: Origins Reforged (A Warcraft 1 and 2 remaster in the upcoming Blizzard Warcraft 3: Reforged engine featuring both classic and enhanced features.) - Blizzard Page
What's the cybrosX campaigns? First and foremost, you need a mod. At the very least, to get the units from the original. No UI changes yet, but eventually, when someone figures out how to make them. Here's what I was thinking in phases:
Phase 1 - Mod contains GDI and Nod units and buildings. This would use existing Starcraft2 units that are duplicated to serve the purposes we need. Which means, yes, the Marine, the Siege Tank, and the Wraith are going to be copied a lot and model/stats/abilities changed, lol. Buildings would also need to be respectively changed. Existing Starcraft 2 assets can be used as needed, but there honestly won't be many. You would need to build them custom. I know a few exist already out there like:
Phase 2 - Build campaign out, modeling after original, improving as needed. Improvements I would say should be minimal, but generally it should be a 1 to 1 remake in HD.
Phase 3 - Create the custom Command & Conquer side UI. I would say this would be extremely difficult but not impossible. I've seen you can do just about any customization with the editor.
Phase 4 - Polish up stage/BETA/TESTING. Including adding original cinematics.
Next Project: Warcraft: Origins Reforged (A Warcraft 1 and 2 remaster in the upcoming Blizzard Warcraft 3: Reforged engine featuring both classic and enhanced features.) - Blizzard Page
I've been thinking - Starcraft 2 would be a great place to create a mod for building maps in Command & Conquer style. In fact, I think it would be worthwhile to see if a mod can be created to actually remake the entire Command & Conquer Tiberian Dawn campaign in HD. I've only found very small snippets of users attempting to accomplish this, but nothing actually complete.
Does anyone have any leads on who may be working on this? Is anyone interested in this?
Please keep in mind this is just a suggestion/request, I have actually no idea how to build Command & Conquer with its UI in Starcraft 2 :)
Next Project: Warcraft: Origins Reforged (A Warcraft 1 and 2 remaster in the upcoming Blizzard Warcraft 3: Reforged engine featuring both classic and enhanced features.) - Blizzard Page
Future Projects:
Starcraft: Insurrection (SCMR Extra)
Starcraft: Retribution (SCMR Extra)
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@Domper: Go
That's awesome! Nice job. Have you been in contact with the Warcraft3 remake and mod the are working at with Armies of Azeroth? It should use the same base models as Blizzard provided but they've enhanced them to an incredible detailed level, which is why its taking so long. They have been looking for beta testers in their model use
Current Projects: Starcraft: Mass Recall | Starcraft: Enslavers Redux
Next Project: Warcraft: Origins Reforged (A Warcraft 1 and 2 remaster in the upcoming Blizzard Warcraft 3: Reforged engine featuring both classic and enhanced features.) - Blizzard Page
Future Projects:
@Zolden: Go
I can't take credit for them, just examples. I was hoping someone has started some work, but its pretty scattered. There was a few discontinued C&C mods out there. Presumably because people realized it took too long.
Oh well, just thought I'd ask. I'll still poke around see what I can come up with as a proof of concept. I'd probably have better luck with pinging the armies of azeroth people and getting Warcraft 1 and 2 remade. I'll start a new thread with whoever is interested in helping do that once that mod is released.
Current Projects: Starcraft: Mass Recall | Starcraft: Enslavers Redux
Next Project: Warcraft: Origins Reforged (A Warcraft 1 and 2 remaster in the upcoming Blizzard Warcraft 3: Reforged engine featuring both classic and enhanced features.) - Blizzard Page
Future Projects:
@Domper: Go
Yeah yeah...I'm still waiting on the C&C reboot EA was promised to deliver...
Current Projects: Starcraft: Mass Recall | Starcraft: Enslavers Redux
Next Project: Warcraft: Origins Reforged (A Warcraft 1 and 2 remaster in the upcoming Blizzard Warcraft 3: Reforged engine featuring both classic and enhanced features.) - Blizzard Page
Future Projects:
@Alevice: Go
What's the cybrosX campaigns? First and foremost, you need a mod. At the very least, to get the units from the original. No UI changes yet, but eventually, when someone figures out how to make them. Here's what I was thinking in phases:
Phase 1 - Mod contains GDI and Nod units and buildings. This would use existing Starcraft2 units that are duplicated to serve the purposes we need. Which means, yes, the Marine, the Siege Tank, and the Wraith are going to be copied a lot and model/stats/abilities changed, lol. Buildings would also need to be respectively changed. Existing Starcraft 2 assets can be used as needed, but there honestly won't be many. You would need to build them custom. I know a few exist already out there like:
( This is the mod from this image, but doesn't look like they've published anything yet :( http://www.moddb.com/mods/geistkrieg-a-shadow-over-egypt)
Phase 2 - Build campaign out, modeling after original, improving as needed. Improvements I would say should be minimal, but generally it should be a 1 to 1 remake in HD.
Phase 3 - Create the custom Command & Conquer side UI. I would say this would be extremely difficult but not impossible. I've seen you can do just about any customization with the editor.
Phase 4 - Polish up stage/BETA/TESTING. Including adding original cinematics.
Current Projects: Starcraft: Mass Recall | Starcraft: Enslavers Redux
Next Project: Warcraft: Origins Reforged (A Warcraft 1 and 2 remaster in the upcoming Blizzard Warcraft 3: Reforged engine featuring both classic and enhanced features.) - Blizzard Page
Future Projects:
I've been thinking - Starcraft 2 would be a great place to create a mod for building maps in Command & Conquer style. In fact, I think it would be worthwhile to see if a mod can be created to actually remake the entire Command & Conquer Tiberian Dawn campaign in HD. I've only found very small snippets of users attempting to accomplish this, but nothing actually complete.
Does anyone have any leads on who may be working on this? Is anyone interested in this?
Please keep in mind this is just a suggestion/request, I have actually no idea how to build Command & Conquer with its UI in Starcraft 2 :)
Current Projects: Starcraft: Mass Recall | Starcraft: Enslavers Redux
Next Project: Warcraft: Origins Reforged (A Warcraft 1 and 2 remaster in the upcoming Blizzard Warcraft 3: Reforged engine featuring both classic and enhanced features.) - Blizzard Page
Future Projects: