I just finished all stuffs of the real life. The last month was just both excited and hurry-scurry to me.
My partner and I was terrible ill last month, we speculated that it maybe food poisoning. About two weeks we were suffering in low fever and diarrhea. That was really a terrible feeling.
Meanwhile, My dream company gave me an opportunity of interview of being a 3D artist. The interviewers were very kind and it more liked a participation meeting rather than a serious interview. It's my first time of having an English interview, so I am not sure if I was good enough during it (and I am pretty sure there are many other skilled candidates). But it'll be so excellent if I can get this job.
Anyway, I am now one piece again, and back to sc2mapster (and waiting for the final result.)
I now start to do all the delayed works from the community. My apologize that it cost me so much time.
I am going to finish this ship later. Hope you'll like it. :)
Yeah, I am a bit lazy on effects these days, too many other works have to do so I just used my death animation templates. It's cool but just as same as I showed before. (I know lazy is bad, but I just got too many things @_@)
Here is the Rubber Duck, everyone loves it~
You can download it from here: (Or the next version of Delphinium_Model_Patch_1.0.SC2mod maybe a week or two.)
My team always releases our model assets. But we have a terrible internet link to America, So usually we don't upload them to sc2maspter or dropbox. Instead You can download our mods directly from Battle.net:
Delphinium_Model_1.0.SC2mod
Delphinium_Model_Patch_1.0.SC2mod
All new assets will be added to Delphinium_Model_Patch_1.0.SC2mod once we make sure they work. All my previously assets are in the Delphinium_Model_1.0.SC2mod.
Hi everyone, long time no see, we are working on a new game since May, but till now the process is quite slow...Maybe my team needs a break and shift the way of thinking.
Today I just finished a new SC2 unit model, I am trying to imitate some Blizzard color and structure ideas (You can see some parts of it are similar to archangel.)
In reply to kjh0529hjk: Hi my friend, sorry that I am late. Just spent a few weeks working for my Chinese friends. We will open more storage boxes soon, please give us some time to make sure it won't cause bank crush (We have to very careful here, we will test them on our ptr map first). The items you got is for the next updates. In the next version we'll into the void through a portal and change Graham to our ally. In this case you'll need the mech heart. And the marauder suit will be used to unlock another character. I am not sure if he'll join in the next update.
By the way, are you the Korean player that many friends mentioned me before? (They told me that there is a very good Korean player on this game that have very high level as well as rare items.)
In reply to Veratai:
Hi everyone, the Terran Carrier is finished, animation, effects and in-game helpers are all done here.
The model is included in our assets mod, we'll release it as soon as we finish the new version of BLZ Enforcement.
(If you need it now, please reply and I'll attach the assets below.)
Yesterday I made a balloon, quite similar to the original design from the Metal Gear.
Hi, everyone,
I just finished all stuffs of the real life. The last month was just both excited and hurry-scurry to me.
My partner and I was terrible ill last month, we speculated that it maybe food poisoning. About two weeks we were suffering in low fever and diarrhea. That was really a terrible feeling.
Meanwhile, My dream company gave me an opportunity of interview of being a 3D artist. The interviewers were very kind and it more liked a participation meeting rather than a serious interview. It's my first time of having an English interview, so I am not sure if I was good enough during it (and I am pretty sure there are many other skilled candidates). But it'll be so excellent if I can get this job.
Anyway, I am now one piece again, and back to sc2mapster (and waiting for the final result.)
I now start to do all the delayed works from the community. My apologize that it cost me so much time.
I am going to finish this ship later. Hope you'll like it. :)
It's a simple key animation, not real dynamic effect.
In reply to Veratai:
In reply to DrSuperEvil:
My team always releases our model assets. But we have a terrible internet link to America, So usually we don't upload them to sc2maspter or dropbox. Instead You can download our mods directly from Battle.net:
Delphinium_Model_1.0.SC2mod
Delphinium_Model_Patch_1.0.SC2mod
All new assets will be added to Delphinium_Model_Patch_1.0.SC2mod once we make sure they work. All my previously assets are in the Delphinium_Model_1.0.SC2mod.
But if you want to see/use it ASAP, here it is:
https://www.dropbox.com/s/j37hrunpl78i2c3/NanaKey_TO_AH42.rar?dl=0
In reply to k3llym0:
I have spent too much time on designing rather than making models last 2 months, now it's time to embrace 3dsmax and art tools.
But I still want to show one of my design here (which is failed...)
http://imgur.com/gallery/dOecF
Hi everyone, long time no see, we are working on a new game since May, but till now the process is quite slow...Maybe my team needs a break and shift the way of thinking.
Today I just finished a new SC2 unit model, I am trying to imitate some Blizzard color and structure ideas (You can see some parts of it are similar to archangel.)
Armed copter in Starcraft II
Hi Delphinium is back~
This time I bring you some mech assets.
M.I.L.K (Military-infiltrate-lacteal-kinotoxin) Mech has a liquid project and can launch different venom to against the enemy.
It has two pilots one for control the mech and one for the weapon.
Hope you like it.
In reply to kjh0529hjk:
Hi my friend, sorry that I am late. Just spent a few weeks working for my Chinese friends.
We will open more storage boxes soon, please give us some time to make sure it won't cause bank crush (We have to very careful here, we will test them on our ptr map first).
The items you got is for the next updates. In the next version we'll into the void through a portal and change Graham to our ally. In this case you'll need the mech heart. And the marauder suit will be used to unlock another character. I am not sure if he'll join in the next update.
By the way, are you the Korean player that many friends mentioned me before? (They told me that there is a very good Korean player on this game that have very high level as well as rare items.)
And thank you for playing our game.
WIP Graham unlock mission:
Some new works these days:
Tutorial on how to make a blade trail.
Giga Drill Break SCV
In reply to Veratai:
3d-print respawn system for Zeratul. (Similar to Blizzard used in coop missions.)