sorry i went away for the weekend so i dont know when ill get my tower in someone else can take a crack at it i took a bad route and now i gotta try i different way
hey borg im gonna give you credit but i changed some actor and damages effects and change it to a siege tank how do i make it so the tank turret will look at the flare.im sure i can figure it out but since you made it im thinking it will be easier for you to minuplate but i just need to know what to add to make it look
there is no target missile its a offset every 0.25 dealing damage(second persistent).and their is no unit any where im using if you could look at the hellion and see how that works and tell me a better way then my way(hellion way)
can some one help me i dont know whats wrong i have AT 4 i think the 8 direction flame tower.well my unit shoots 8 flames i have a persistent with N,NE,E,SE,S,SW,W,NW.Thoose cordinates then i have a another persistent from Y axis:-0.25 to -4.00 with decrements(negative) of 0.25.now this i think should shoot at the 8 points from the first persistent but no it shoots at the units help
borg if you could this would be a lil more effective a detection point and a impact point so that when a enemy moves over the detection marker and you know where they are going to be in 2 seconds make the the impact point there... i dont know if multi targeting is possible or if you can make 2 abilities and link them just would be cool if that was possible
i do then i have the rest work like the hellion form like my 8 point create another persistent at each point and it attacks but it like seeks em out the second persistent has a search of .15 the does the damage but if i set the second persistent to the damage it attacks one unit
im having some troubles with mine it suppose to shoot in 8 directions instead it shoots at 8 targets (or less) in stead of just shooting i mean it looks cool but its not the requirement
@RGapskiM: Go
lol good luck trust me its hard i cant figure it the one im making
hmm sigh we need more people nevjmac...still going on with the public map?
sorry i went away for the weekend so i dont know when ill get my tower in someone else can take a crack at it i took a bad route and now i gotta try i different way
hey borg im gonna give you credit but i changed some actor and damages effects and change it to a siege tank how do i make it so the tank turret will look at the flare.im sure i can figure it out but since you made it im thinking it will be easier for you to minuplate but i just need to know what to add to make it look
there is no target missile its a offset every 0.25 dealing damage(second persistent).and their is no unit any where im using if you could look at the hellion and see how that works and tell me a better way then my way(hellion way)
can some one help me i dont know whats wrong i have AT 4 i think the 8 direction flame tower.well my unit shoots 8 flames i have a persistent with N,NE,E,SE,S,SW,W,NW.Thoose cordinates then i have a another persistent from Y axis:-0.25 to -4.00 with decrements(negative) of 0.25.now this i think should shoot at the 8 points from the first persistent but no it shoots at the units help
i see
????? i dont under stand nevjmac
borg if you could this would be a lil more effective a detection point and a impact point so that when a enemy moves over the detection marker and you know where they are going to be in 2 seconds make the the impact point there... i dont know if multi targeting is possible or if you can make 2 abilities and link them just would be cool if that was possible
OOOOMMMMMGGGG that is pretty cool can i sue that nevjmac or Borg who ever i have to ask for my td? ill modify it from nukes to tanks(Mortar Tower)
lol i was like what how you do that? well w/e
i do then i have the rest work like the hellion form like my 8 point create another persistent at each point and it attacks but it like seeks em out the second persistent has a search of .15 the does the damage but if i set the second persistent to the damage it attacks one unit
im having some troubles with mine it suppose to shoot in 8 directions instead it shoots at 8 targets (or less) in stead of just shooting i mean it looks cool but its not the requirement
dibs on AT # 4