Yea, that event doesn't look like it would work. Usually regions have to be defined in some manner. Is the teleporter a specific unit type? If so, how about having the teleporter search for nearby units with either a behavior or an autocast ability. Then you could use the action effect used.
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Yea, that event doesn't look like it would work. Usually regions have to be defined in some manner. Is the teleporter a specific unit type? If so, how about having the teleporter search for nearby units with either a behavior or an autocast ability. Then you could use the action effect used.