Thanks everyone. Yeah foliage will be my final touch I think when I finish the map. I'm just sort of stuck as to what doodads to use... Zerus ones look out of place, and I feel like I'm overusing rocks and bushes.
Also, because why not... here's a pic a little further back toward the main base. :) Incorporated your ideas. Also I like the scenic lookout from the minerals.
Hi, so terraining def isn't my forte but I'm trying.
My map features a sort of "untouched" alpine forest (think Haven tileset), but something still feels off about it. Ideas? Doodad recommendations? Constructive (or destructive) criticisms?
Thanks everyone. Yeah foliage will be my final touch I think when I finish the map. I'm just sort of stuck as to what doodads to use... Zerus ones look out of place, and I feel like I'm overusing rocks and bushes.
<Click Here> To See My Epic Single Player Campaign (LifeForceCampaign.com)
Also, because why not... here's a pic a little further back toward the main base. :) Incorporated your ideas. Also I like the scenic lookout from the minerals.
<Click Here> To See My Epic Single Player Campaign (LifeForceCampaign.com)
Thanks for your insight. Here's what I have done to make it better. Also a closeup on the body of water.
<Click Here> To See My Epic Single Player Campaign (LifeForceCampaign.com)
Hi, so terraining def isn't my forte but I'm trying.
My map features a sort of "untouched" alpine forest (think Haven tileset), but something still feels off about it. Ideas? Doodad recommendations? Constructive (or destructive) criticisms?
<Click Here> To See My Epic Single Player Campaign (LifeForceCampaign.com)