Terrain objects actually spawn cliffs when trying to place it, so not a solution as well...
However I found this field in the data editor for a unit:
(Basic) Stats: Vision Height^ 0
When you change that value to like 30, the unit will be able to see up cliffs therefore it will be able to see up the lowest ground....but it will be able to see through the other normal height as well, so not a complete solution.
Not the actual problem. It's really about the cliffs system...
I don't know if there is an easy solution about that. I suggest you try using the editor vision to show the vision of the units of a specefic player and try to find a solution...
@temhawk: Go
That's good to know! Thanks for the info.
Working on projects:
@Alevice: Go
Terrain objects actually spawn cliffs when trying to place it, so not a solution as well...
However I found this field in the data editor for a unit:
(Basic) Stats: Vision Height^ 0
When you change that value to like 30, the unit will be able to see up cliffs therefore it will be able to see up the lowest ground....but it will be able to see through the other normal height as well, so not a complete solution.
Working on projects:
@GalaxyCross: Go
Not the actual problem. It's really about the cliffs system...
I don't know if there is an easy solution about that. I suggest you try using the editor vision to show the vision of the units of a specefic player and try to find a solution...
Working on projects: