This thread was automatically marked as Locked.
Thank you for participating! More in [[http://forums.sc2mapster.com/development/tutorials/6818-prozaics-sc2-editor-tutorials-week-7/ | Week 7]]
This thread was automatically marked as Locked.
Thank you for participating! More in [[http://forums.sc2mapster.com/development/tutorials/6818-prozaics-sc2-editor-tutorials-week-7/ | Week 7]]
The next week of tutorials will be:
(I'll update this post to link to them once finished)
I've picked requests from last week to replace the winning tutorial topics. You have until next Monday (the 9th) to vote for the next tutorials and you can leave comments and requests below :D All parts of the editor are now open for request! This means that depending on the topic, different people will be writing the tutorials as we continue forth.
Get to votin'!
10x Prozaic you are the best
Would enjoy the good habits tutorial to see how I'm doing :D
Oooh, can you do a Tutorial on how to create a missile that shoots dead ahead without a target selection?
That whole Create Persistent jiggamarole, and throw in something on parabolic movement and movers, if you're stuck for stuff to do.
I think you should do a tutorial on turrets, and maybe like an AOE knockback effect. Also maybe different ammo types for units.
Would love to learn some good habits for editing. Also I could you add a request for next week to be How to Warp in Protoss units like the Super Warp Gate does, How to bring in Terran units like mercenaries, and Swarming Zerg from Nydus Worms.
I've been looking around the data editor trying to find what makes protoss warp in but I can't find it. I found an effect but I'm not sure how to test it.
I know this isn't up there but for a future week it would be awesome if you could create a tutorial on how to stack buildings but still have units path around them. So far I cannot find one person who can give me a solid answer... Thanks? :/
@ST4RKiLL3R: Go
Depending on how this is supposed to work, you might just stick a dummy path blocker on your stack of buildings.
were is 4-5 week
Definitely interested in a good habits tutorial. I'm just starting to really dig into the editor now and it'd be really good to have good habits from the start. Also, a similar question to themean's: Are the week 4-5 tutorials posted somewhere that I've missed? I really want to see those, especially the morphing animation and stats tutorials.
Week 6's chosen tutorials are Cone-Shaped Line of Sight (Advanced) with 21 votes, Developing Good Data Editing Habits (Beginner) with 20 votes and Custom Building Add-Ons (Intermediate) with 18 votes.
This thread is now locked. Direct your attention to Week 7's poll for more information :)