Pictionary is map where you have find out what is the other player drawing.
Before I publish it, I thought the best would be, if I implement all the good ideas you guys have into the map.
Project's page
currently at the start the map you can vote on how much should be the score limit and how much time will have a player to draw a picture.
If you guess out picture you get 2 point, if somebody guessed out your picture you get 1 point.
You can set the color of your drawing line and the thickness of the line, you can also delete 1/10 point of line you last created and blink.
I wanted to make code to store the pictures and the words you have to find out, so in next game you can ask for random word to find out, But I figured out even for that the bank file is really too small.
I added mouse tracking painting style (really fun)
Aaaaah, I'm eager to test the tracking system now! :)
This map is bloody fun to play. I love Pictionary to begin with, so I obviously loved your map and had much fun testing it.
Maybe you can add censorship, to avoid words like "penis" and "boobs", etc... :D
You should change the way colors are selected, maybe do buttons with pre-defined colors (white, black, red, green, blue, yellow, etc...) instead of the RGB selection mode.
Aaaaah, I'm eager to test the tracking system now! :)
This map is bloody fun to play. I love Pictionary to begin with, so I obviously loved your map and had much fun testing it.
Maybe you can add censorship, to avoid words like "penis" and "boobs", etc... :D
You should change the way colors are selected, maybe do buttons with pre-defined colors (white, black, red, green, blue, yellow, etc...) instead of the RGB selection mode.
Soon I making a video and if the map become popular than I will make shortcuts for colors.
Also I will probably change the game UI too.
Lol, looks like a fun map. It could look a lot better if each point is connected by a line. One way to do this would be to place a unit whose model is a box at one of the points. Using triggers, dynamically change its x scale to be the distance between the two points, add half that distance to its x coordinate, and then rotate it so that its x axis is pointing from one point to the other. If you want, I could help you with this.
Also, I can't help but feel that a map like this kind of map isn't meant to be on bnet. :P
Lol, looks like a fun map. It could look a lot better if each point is connected by a line. One way to do this would be to place a unit whose model is a box at one of the points. Using triggers, dynamically change its x scale to be the distance between the two points, add half that distance to its x coordinate, and then rotate it so that its x axis is pointing from one point to the other. If you want, I could help you with this.
Also, I can't help but feel that a map like this kind of map isn't meant to be on bnet. :P
I am using text tags, I wont make units cause I want reduce possible lag with big pictures.
Pictionary is map where you have find out what is the other player drawing. Before I publish it, I thought the best would be, if I implement all the good ideas you guys have into the map. Project's page
currently at the start the map you can vote on how much should be the score limit and how much time will have a player to draw a picture. If you guess out picture you get 2 point, if somebody guessed out your picture you get 1 point. You can set the color of your drawing line and the thickness of the line, you can also delete 1/10 point of line you last created and blink. I wanted to make code to store the pictures and the words you have to find out, so in next game you can ask for random word to find out, But I figured out even for that the bank file is really too small.
vid:
now its publicly published on the EU server!
ok I uploaded it here. Now its fully working, with single player mode too.
bump I updated the map,
now map uses edit box for setting picture name.D
(+ some small improvements)
New version, I added mouse tracking painting style (really fun) and now the map looks much cooler too:D
Aaaaah, I'm eager to test the tracking system now! :)
This map is bloody fun to play. I love Pictionary to begin with, so I obviously loved your map and had much fun testing it.
Maybe you can add censorship, to avoid words like "penis" and "boobs", etc... :D
You should change the way colors are selected, maybe do buttons with pre-defined colors (white, black, red, green, blue, yellow, etc...) instead of the RGB selection mode.
Soon I making a video and if the map become popular than I will make shortcuts for colors.
Also I will probably change the game UI too.
Here is the vid:
time to draw boobies....
Forgot to mention:
On EU its called: pictionary
On NA its called: paintionary
(also It had critical bug with new style painting, its already fixed on EU)
Looks good, :).
Absolutely better with mouse tracking support !
What he said.
Great map!
I made a new version:
No more lag, black background, fixed delete and custom sc2layout!
Here is the new map image: (somebody should really make a good picture that I can put for map image:D)
Lol, looks like a fun map. It could look a lot better if each point is connected by a line. One way to do this would be to place a unit whose model is a box at one of the points. Using triggers, dynamically change its x scale to be the distance between the two points, add half that distance to its x coordinate, and then rotate it so that its x axis is pointing from one point to the other. If you want, I could help you with this.
Also, I can't help but feel that a map like this kind of map isn't meant to be on bnet. :P
I am using text tags, I wont make units cause I want reduce possible lag with big pictures.
Its meant for freinds playing with each other.D