I making a map where I need Heroes. No problem with that :)
But I am somewhat lacking of ideas these days.
So i would like to ask the community here to bring me some cool not to overpowered abilities for heroes.
I can make them myself or if you want to do you can make them :)
I am going to release a hero pack soon with 8 unique heros that I was making for a HLW game. Unfortunately, college starts soon and it will probably be too much work to continue making my map so I was just going to release the heros I am almost finished with. I can tell you when I release the pack or list the heros and abilties I have already made and finished here in the thread if you want.
Zeldarules will try to implant that one( if is see a use of it HLW is not much alike to Dota) and will check out your hero pack aquax123 probably going to name one after you or put you in the loadingscreen or something alike
Okay aquax123 checked your hero map pack and I'm going to use some of the abilities and models and going to use some of your abilities to make them more the way I like it.
Not to familiar with a HLW but I would venture to guess that some slowing abilities would be useful, so I'd suggest a frost hero. This unit would be used mostly for ranged crown control but would have a decent single target combo. Would love to see/have this unit to use in other maps, like co-op RPGs (e.g. Elements remake from SC1). Here are a couple of ideas for the frost hero's abilities:
Default abilities
Default ranged attack, shoots snowballs at target
Hammer, smash a target with a melee hammer for minor damage, major damage if unit is frozen solid.
Learning paths, incase abilities develop over time
Ground control
Trail of Frost, leave a trail of frost behind you as you walk which will slow down unit movement. Activated aura and constant energy drain.
Ice Sheet, lay down a sheet of ice and charge to target unit - great for going in for a quick hammer smash.
Ice Slick, pool of ice to reduce movement speed.
Solid Ice
Wall of Ice, create a wall in front of you that blocks movement, cool down coincides with wall's duration so only one wall can be up at a time.
Freeze, freeze multiple units in a block of ice.
Frost Shield, encases the caster with a layer off ice to ward off physical attacks. The frost hero is not suited for constant melee combat.
Projectile
Icicle Bolt, moderate damage to target unit but minor damage if unit is frozen solid.
Snowball, toss a giant snowball at target area for minor splash damage
Frost Blast (requires Ice sheet and Freeze), moderate damage and freeze target unit with an ice slick splash to slow nearby units.
Summon Friend
Snowman (requires Snowball) immobile unit that shoots snowballs (default hero attack) like a personal turret.
Ice Marine (requires Wall of Ice and Icicle Bolt), a mobile that shoots bullets of ice
Yeti (requires Frost Shield), melee combat unit with an PbAoE that stuns nearby units.
Hello there guys,
I making a map where I need Heroes. No problem with that :) But I am somewhat lacking of ideas these days. So i would like to ask the community here to bring me some cool not to overpowered abilities for heroes. I can make them myself or if you want to do you can make them :)
Thx in advance,
Greetz Khazr :)
placeholder, going to put all abilities here and on the upper post
-Swaps the position of caster and target instantly. Usefull to get the enemy hero close to your own minions or tower.
what kind of map is it?
HLW or HeroLineWars, known from wc3
bump
I am going to release a hero pack soon with 8 unique heros that I was making for a HLW game. Unfortunately, college starts soon and it will probably be too much work to continue making my map so I was just going to release the heros I am almost finished with. I can tell you when I release the pack or list the heros and abilties I have already made and finished here in the thread if you want.
THX very much aquax123
Saw this one at the heroes of newerth website:
Swaps the position of caster and target instantly. Usefull to get the enemy hero close to your own minions or tower.
I have just released the first version of my hero map pack. It is awaiting approval at the time of this post but it should go through soon.
http://www.sc2mapster.com/maps/specters-hero-pack/
Zeldarules will try to implant that one( if is see a use of it HLW is not much alike to Dota) and will check out your hero pack aquax123 probably going to name one after you or put you in the loadingscreen or something alike
Okay aquax123 checked your hero map pack and I'm going to use some of the abilities and models and going to use some of your abilities to make them more the way I like it.
Not to familiar with a HLW but I would venture to guess that some slowing abilities would be useful, so I'd suggest a frost hero. This unit would be used mostly for ranged crown control but would have a decent single target combo. Would love to see/have this unit to use in other maps, like co-op RPGs (e.g. Elements remake from SC1). Here are a couple of ideas for the frost hero's abilities:
Default abilities
Learning paths, incase abilities develop over time
Okey shall think about it and since I only going to use 4 abilities per hero I am going to make a decision.