hey guys, i was wondering if it was possible to export models from the left 2 die mod and put them into my own mod (so i dont have to inflate my map size un-necessarily since i wont be using the majority of whats in the left 2 die mod)
However when i do Export model and then i import it, the models appear with no textures,
thanks almaity, i looked for the texture set and just found it, damn i suck at this
yea i was going to do the whole mod as a dependancy, but what i relized is that even though it doesnt increase map size, players on battlenet that dont have the mod will have to dl an entire 40 m.b mod or whatever the size it is, resulting in some longg start game screens cause of "pending" players.
So i trying to export the ones out manually that i need, and put them into my own custom mod .
That worked almaity, so thanks again, was missing the textures :P
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hey guys, i was wondering if it was possible to export models from the left 2 die mod and put them into my own mod (so i dont have to inflate my map size un-necessarily since i wont be using the majority of whats in the left 2 die mod)
However when i do Export model and then i import it, the models appear with no textures,
Is their a correct way to do this?
You have to export textures as well.
Better idea: Add the Left2Die.sc2mod to your maps dependencies, you can use all models properly without increased map size.
thanks almaity, i looked for the texture set and just found it, damn i suck at this
yea i was going to do the whole mod as a dependancy, but what i relized is that even though it doesnt increase map size, players on battlenet that dont have the mod will have to dl an entire 40 m.b mod or whatever the size it is, resulting in some longg start game screens cause of "pending" players.
So i trying to export the ones out manually that i need, and put them into my own custom mod .
That worked almaity, so thanks again, was missing the textures :P