hey can anyone help tell me how to attach weapons to units through the data editor? or something like this. ive imported a model of rexxar, and a model of a sword, and i want the rexxar to hold the sword, no idea how to get there though. anyone know?
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Current Project: MangledMind's Impossible Bosses
8 Heroes, 4 abilties each
1 Boss (Normal/Impossible Mode)
PvP Arena - All skill shots
Zarakk I am going to focus on weapons. To help out this process. If people want to give me a list of weapons they would like done first Ill take care of those otherwise I am going to go in Alphabetical Weapon Type order.
One other thing I was looking to add Thrall but he is missing to Add.
there are no attachment points on the weapon models uploaded. They are usable but you are gonna become the master of Site Operations w/o attachment points on them. I just used spent hours and hours attaching a gun to medic model with about 10 Site Operation actors because there were no attachment points on it so when you attach it to weapon spot on your unit model, it will be oriented in some crazy nonsense way.
Thank you for the models, just warning you about what is ahead. Oh and thank god for ProzaicMuze, without whom I had no chance.
any chance of the WoW models I mentioned in above post? thank you again for the first ones you have already done.
If i figure out how to export my medic with gun and shooting animations fully done, I will upload a map with it. I havent started learning the mpq editor yet.
Just one question, which attachment point is arthas paladins hand? So i can put a weapon in
after importing the model, open it in the previewer and select View>>Show geometry>>show attachment points
u will see triangles/diamond points on the model, Now on the right hand side make sure attachment points directory is visible and expand it and click on one of them. It will highlight/blink that point on the model.