The game has come to a point where I think it deserves it own thread.
Gameplay
Pick a car of your desires. Some vechiles are easier to control while they move slower. Each car drives differently, but can still be used to win against other cars. You can win the race by destroying your opponents or coming in first place after certain amount of laps.
You can customize your car by adding add-ons and custom weapons to get different experience each time you play.
Controls
Steer with your mouse. Shoot with W and lay mines with E
A to start your engine
S to give speed boost for short amount of time
D to brake and slow down your car
Tracks
Star drivers has many unique tracks. Even if they look a bit same they each have unique qualities. Example. Death Mountain track has nydus worms that can transport you ahead of your opponents. Sandy Laps track has speed boosting panels.
Helper System
To increase fun factor Im currently testing "helper system". 1st place driver gets decrease in the speed and last 3 places get increased speed and control to help people to catch up from last place. Im still lookin and testing ideas to increase fun factor though.
The map is still in testing phase. I will try to improve it slowly and I appriciate all feedback I can get. Some features might be modified or removed if I see it fitting.
The map is not yet published, but you can play it on EU mapnights on friday and ask me from IRC if you want to test it.
I really like the progress you made!
some suggestion:
wow, you should make a terrain with those skyscraper models and with people on sidewalk :D (something that would look like racing in a city)
Also if you already added people who can be killed and weapons than you could add mode where you have to kill each other.) (and maybe killing people would give a small a heal)
Hey Burne, your map has really improved since I last saw it, it looks awsome now! :P seriously, can't wait to see how it turns out, it makes my map look like a pile of dirt xD
I am working on a new map, but i really don't know how to get all them triggers to work xD
gl
-moip
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The game has come to a point where I think it deserves it own thread.
Gameplay
Pick a car of your desires. Some vechiles are easier to control while they move slower. Each car drives differently, but can still be used to win against other cars. You can win the race by destroying your opponents or coming in first place after certain amount of laps.
You can customize your car by adding add-ons and custom weapons to get different experience each time you play.
Controls
Steer with your mouse. Shoot with W and lay mines with E
A to start your engine
S to give speed boost for short amount of time
D to brake and slow down your car
Tracks
Star drivers has many unique tracks. Even if they look a bit same they each have unique qualities. Example. Death Mountain track has nydus worms that can transport you ahead of your opponents. Sandy Laps track has speed boosting panels.
Helper System
To increase fun factor Im currently testing "helper system". 1st place driver gets decrease in the speed and last 3 places get increased speed and control to help people to catch up from last place. Im still lookin and testing ideas to increase fun factor though.
New video of alternative controls in first post. Still in testing though....
Nice, its all i have to say..words cannot explain what im feeling about this map.
I really like the progress you made!
some suggestion:
wow, you should make a terrain with those skyscraper models and with people on sidewalk :D (something that would look like racing in a city)
Also if you already added people who can be killed and weapons than you could add mode where you have to kill each other.) (and maybe killing people would give a small a heal)
I say add in a Duel mode that acts like Mario Kart Battle Mode!
I'd play the shit out of that, esp with the car customization.
This.
@zenx1: Go
Hey Burne, your map has really improved since I last saw it, it looks awsome now! :P seriously, can't wait to see how it turns out, it makes my map look like a pile of dirt xD I am working on a new map, but i really don't know how to get all them triggers to work xD gl -moip