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It seems when I use the war3 mod and dependencies in my map, no matter what race is set for the differen't players, orc UI is always shown. How do I fix this so that night elf sees night elf ui, undead sees undead ui, and human sees human ui?
Well, the truth is I didn't do the other racial UI.
Reson is simply because the current battle.net lobby doesn't support custom race selecting.
There are workarounds but I feel it would be a overkill, since I believe we can get better solvution after SC2 3.0.
Still, you can create a Assets.txt under your map's Base.SC2Data\GameData.
And add these lines, change the model link to the one you want. So that even if you can't pick race, you can still have fixed Race UI.
UI/ConsoleModelCommandPanel_Orc=Assets/UI/Console/Orc/War3_OrcConsole/War3_OrcConsole_02.m3 UI/ConsoleModelInfopanel_Orc=Assets/UI/Console/Orc/War3_OrcConsole/War3_OrcConsole_01.m3 UI/ConsoleModelMinimapPanel_Orc=Assets/UI/Console/Orc/War3_OrcConsole/War3_OrcConsole_00.m3
UI/ConsoleModelCommandPanel_Human=Assets/UI/Console/Orc/War3_OrcConsole/War3_OrcConsole_02.m3 UI/ConsoleModelInfopanel_Human=Assets/UI/Console/Orc/War3_OrcConsole/War3_OrcConsole_01.m3 UI/ConsoleModelMinimapPanel_Human=Assets/UI/Console/Orc/War3_OrcConsole/War3_OrcConsole_00.m3
UI/ConsoleModelCommandPanel_NightElf=Assets/UI/Console/Orc/War3_OrcConsole/War3_OrcConsole_02.m3 UI/ConsoleModelInfopanel_NightElf=Assets/UI/Console/Orc/War3_OrcConsole/War3_OrcConsole_01.m3 UI/ConsoleModelMinimapPanel_NightElf=Assets/UI/Console/Orc/War3_OrcConsole/War3_OrcConsole_00.m3
UI/ConsoleModelCommandPanel_Undead=Assets/UI/Console/Orc/War3_OrcConsole/War3_OrcConsole_02.m3 UI/ConsoleModelInfopanel_Undead=Assets/UI/Console/Orc/War3_OrcConsole/War3_OrcConsole_01.m3 UI/ConsoleModelMinimapPanel_Undead=Assets/UI/Console/Orc/War3_OrcConsole/War3_OrcConsole_00.m3
It seems when I use the war3 mod and dependencies in my map, no matter what race is set for the differen't players, orc UI is always shown. How do I fix this so that night elf sees night elf ui, undead sees undead ui, and human sees human ui?
Well, the truth is I didn't do the other racial UI.
Reson is simply because the current battle.net lobby doesn't support custom race selecting.
There are workarounds but I feel it would be a overkill, since I believe we can get better solvution after SC2 3.0.
Still, you can create a Assets.txt under your map's Base.SC2Data\GameData.
And add these lines, change the model link to the one you want. So that even if you can't pick race, you can still have fixed Race UI.
UI/ConsoleModelCommandPanel_Orc=Assets/UI/Console/Orc/War3_OrcConsole/War3_OrcConsole_02.m3
UI/ConsoleModelInfopanel_Orc=Assets/UI/Console/Orc/War3_OrcConsole/War3_OrcConsole_01.m3
UI/ConsoleModelMinimapPanel_Orc=Assets/UI/Console/Orc/War3_OrcConsole/War3_OrcConsole_00.m3
UI/ConsoleModelCommandPanel_Human=Assets/UI/Console/Orc/War3_OrcConsole/War3_OrcConsole_02.m3
UI/ConsoleModelInfopanel_Human=Assets/UI/Console/Orc/War3_OrcConsole/War3_OrcConsole_01.m3
UI/ConsoleModelMinimapPanel_Human=Assets/UI/Console/Orc/War3_OrcConsole/War3_OrcConsole_00.m3
UI/ConsoleModelCommandPanel_NightElf=Assets/UI/Console/Orc/War3_OrcConsole/War3_OrcConsole_02.m3
UI/ConsoleModelInfopanel_NightElf=Assets/UI/Console/Orc/War3_OrcConsole/War3_OrcConsole_01.m3
UI/ConsoleModelMinimapPanel_NightElf=Assets/UI/Console/Orc/War3_OrcConsole/War3_OrcConsole_00.m3
UI/ConsoleModelCommandPanel_Undead=Assets/UI/Console/Orc/War3_OrcConsole/War3_OrcConsole_02.m3
UI/ConsoleModelInfopanel_Undead=Assets/UI/Console/Orc/War3_OrcConsole/War3_OrcConsole_01.m3
UI/ConsoleModelMinimapPanel_Undead=Assets/UI/Console/Orc/War3_OrcConsole/War3_OrcConsole_00.m3