Since the map scene is so quite recently. I had to postpone the new map (turtle rock) to some time like void launch or sc2 3.0
But there still some updates can be done.
What you can expected for the next update:
- Hotkey Customize UI for War3 Units (I would add Melee unit only, since they are just tooooo many units in the war3 mod)
- You can cancel the channel abilites by issue Stop order, or issue Move order while all your selected units are in channeling.
- A huge change for the command Card struct of all units. (to be able to do the jobs above)
- Units who unable to attack tree would not get a error message while asked to attack the trees, and will be much eaier to select the targets hide behind the trees.
Since the map scene is so quite recently. I had to postpone the new map (turtle rock) to some time like void launch or sc2 3.0
But there still some updates can be done.
What you can expected for the next update:
- Hotkey Customize UI for War3 Units (I would add Melee unit only, since they are just tooooo many units in the war3 mod)
- You can cancel the channel abilites by issue Stop order, or issue Move order while all your selected units are in channeling.
- A huge change for the command Card struct of all units. (to be able to do the jobs above)
- Units who unable to attack tree would not get a error message while asked to attack the trees, and will be much eaier to select the targets hide behind the trees.
That's awesome! By the way, is there any tutorial teach how to make this kind of UI in a Arcade map?