We all remember the good old days of playing the game Frogger at the arcade, or at home, trying to make it across the street without being hit by a car. You could play this game with friends, it was fun, competitive and could give you a few good laughs. This game could easily be among the top played, if not the top played. Several levels, difficulties, perspectives to watch from, abilities to save your fellow frogs, and level up as you go. You can take one for the team, sacrifice for the team, or be stranded and flattened on the street.
Looking for an experienced mapmaker who has the same vision for this game as I do, and can make this game a hit like it was back then. The game and concept are by me, so it'd be great if the maker could keep in contact with me and bounce ideas off of each other. Below are ideas/concepts that should be in the game.
Hellions as cars, they're not too big, not too small, and have good speed (like a typical four door car these days). Hellions seem the be the right route to me, and they're terran (human) which makes more sense to have them in the game.
Tanks as semis AND/OR a transport unit, these larger units provide more difficulty as they're nearly twice the width of a hellion, and they're slower units (like semis).
Drunk drivers, this is practical in a sense that you'd come across a drunk driver at least once in your life out on the road. They're unpredictable, swerving side to side, sometimes crashing into other cars, sometimes spinning out of control or turning sideways.
Grandma/Grandpa drivers, We're all familiar with it, the stereotype which usually holds true, old people drive slow. Sometimes 5-10MPH under the speed limit and you're stuck waiting for them to pass, or waiting for them to finally get out of the way.
Lead foot/Drag racers, we're familiar with those who like to speed, sometimes over the limit and flying down the highway or side streets, making it dangerous to all on the road. Accidents happen, sometimes they end up in a ditch, or fly off the road into a tree.
Vultures, it's the circle of life, animals are born, killed, eaten and reproduce. Who could turn down a tasty snack on the side of the road? Birds/vultures could be a creative way of making this game more fun and unpredictable. Hide for your life and watch as your fellow frog friends try to escape, or a picked up and eaten. Push your friends out in the open and make them take one for the team.
First person mode, look at the road from a different perspective, a frogs perspective. Low and to the ground, with limited visibility. Take the game to a new extreme with a new difficulty.
Give me a tongue!, the idea that you can revive a squashed frog friend by launching your tongue out and pulling them in to safety. However, this should have limited range (say a half a lane, or one lane).
Smart cars, we live in a more environmentally friendly world now, with smart cars becoming more and more popular, they're tiny, great on gas mileage, and are half the size of a typical four door car.
Roadkill, that's right, roadkill. We've all seen it, usually more than once in a long distance travel, especially on streets near the forest or ponds. Cars try to avoid running over these animals and swerve out of the way in order to keep their cars clean and from being damaged.
Trash trucks/UPS/buses, urban, suburban, wherever you are, there are going to be trash trucks, they stop on the street for a short period of time, move and stop again. We also see the same with UPS trucks, they're legally allowed to stop along main roads in order to deliver a package, backing up traffic behind them. They're large vehicles, bigger than an SUV or hummer, and take up a lot of room in length.
Lighting/weather elements, It could be morning, night, the afternoon, or come time of sunset, the lighting is always different. Some days there is fog, snowy, other days rainy, a cloudy overcast, or bright sun that's blinding. These all effect drivers, and should effect the frogs as well.
This is my original idea and concept, SCMaster was going to pick this up before family issues came up. Looking for someone to make this happen :)
We all remember the good old days of playing the game Frogger at the arcade, or at home, trying to make it across the street without being hit by a car. You could play this game with friends, it was fun, competitive and could give you a few good laughs. This game could easily be among the top played, if not the top played. Several levels, difficulties, perspectives to watch from, abilities to save your fellow frogs, and level up as you go. You can take one for the team, sacrifice for the team, or be stranded and flattened on the street.
Looking for an experienced mapmaker who has the same vision for this game as I do, and can make this game a hit like it was back then. The game and concept are by me, so it'd be great if the maker could keep in contact with me and bounce ideas off of each other. Below are ideas/concepts that should be in the game.
Hellions as cars, they're not too big, not too small, and have good speed (like a typical four door car these days). Hellions seem the be the right route to me, and they're terran (human) which makes more sense to have them in the game.
Tanks as semis AND/OR a transport unit, these larger units provide more difficulty as they're nearly twice the width of a hellion, and they're slower units (like semis).
Drunk drivers, this is practical in a sense that you'd come across a drunk driver at least once in your life out on the road. They're unpredictable, swerving side to side, sometimes crashing into other cars, sometimes spinning out of control or turning sideways.
Grandma/Grandpa drivers, We're all familiar with it, the stereotype which usually holds true, old people drive slow. Sometimes 5-10MPH under the speed limit and you're stuck waiting for them to pass, or waiting for them to finally get out of the way.
Lead foot/Drag racers, we're familiar with those who like to speed, sometimes over the limit and flying down the highway or side streets, making it dangerous to all on the road. Accidents happen, sometimes they end up in a ditch, or fly off the road into a tree.
Vultures, it's the circle of life, animals are born, killed, eaten and reproduce. Who could turn down a tasty snack on the side of the road? Birds/vultures could be a creative way of making this game more fun and unpredictable. Hide for your life and watch as your fellow frog friends try to escape, or a picked up and eaten. Push your friends out in the open and make them take one for the team.
First person mode, look at the road from a different perspective, a frogs perspective. Low and to the ground, with limited visibility. Take the game to a new extreme with a new difficulty.
Give me a tongue!, the idea that you can revive a squashed frog friend by launching your tongue out and pulling them in to safety. However, this should have limited range (say a half a lane, or one lane).
Smart cars, we live in a more environmentally friendly world now, with smart cars becoming more and more popular, they're tiny, great on gas mileage, and are half the size of a typical four door car.
Roadkill, that's right, roadkill. We've all seen it, usually more than once in a long distance travel, especially on streets near the forest or ponds. Cars try to avoid running over these animals and swerve out of the way in order to keep their cars clean and from being damaged.
Trash trucks/UPS/buses, urban, suburban, wherever you are, there are going to be trash trucks, they stop on the street for a short period of time, move and stop again. We also see the same with UPS trucks, they're legally allowed to stop along main roads in order to deliver a package, backing up traffic behind them. They're large vehicles, bigger than an SUV or hummer, and take up a lot of room in length.
Lighting/weather elements, It could be morning, night, the afternoon, or come time of sunset, the lighting is always different. Some days there is fog, snowy, other days rainy, a cloudy overcast, or bright sun that's blinding. These all effect drivers, and should effect the frogs as well.
This is my original idea and concept, SCMaster was going to pick this up before family issues came up. Looking for someone to make this happen :)
Bump? I wanna see this happen!