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ok i think the point has been made read the last point of reference from sandround for more info... btw i feel sorry for him in a way... he is lost in a sea of darkness....
This thread was automatically marked as Locked.
ok i think the point has been made read the last point of reference from sandround for more info... btw i feel sorry for him in a way... he is lost in a sea of darkness....
Disclaimer: this is not meant to be offensive it is meant to show you the flaws that i see.. I really don't like the map but i will try not to be offensive.
has anyone ever played Zealot Frenzy cause this map really irritating=on 5 different levels...
Player rage: people treat you like crap just because you have a noob profile. or if you make even one error. sometimes one is it all it takes with some asshole pro players.
imbalanced impossible to use heroes...
RANDOM HERO AS AN OPTION!?! (this causes lots of controversy and rage from both sides... when they dont get the right hero or if someone doesn't pick random the player leaves. and if its set to auto random. someone usually leaves. yet one side always like random for some odd reason even knowing they might rage quit.
oh and i almost forgot what happens to the people who have to deal with ragequitters... they get nothing for their buildings... and/or hero items/units... all they get is their minerals... which is not enough for me...
really annoying... just to be accurate... some of this stuff he can fix some i know he won't and/or can't. if i were to give a score to this sorry but its more like a 2 out of 10 or a 3 out of 10. sorry if i went on a rant... as for whats good about the map well... i couldn't really think of much and i don't mean to offend incinerate its just that he makes the game so hard and/or tricky for players behind... and also there are things he hasn't improved on/things that he never should have done. look on line 3 and 4 for that info. lol.
i didnt know that player rage/ rage quitters from random /ppl that look at your profile and the option of randoming a hero makes it a terrible map. Jeez their sure is alot that can be done about that XD .......... NOT
The beginning makes me think ur serious... the end does not
Interesting..............
@jaxter184: Go
yea sorry im not biased i guess... lol... but trust me its not A TEAM GAME... lol. people rage quit it practically every game ive ever been there... after 50+ games you kind of want to say forget it... Incinerate isn't bad but his needs some work. btw when people rage quit there is no money back guarantee for their buildings/ heroes/items... which is very lame. this includes anything that a ragequitter has. cept minerals. i mean how is that fair? btw ill edit it since your right i phrased it wrong. edited: actually i meant to mean biased... heh. anyways thanks for posting.
@Jinxxx123: Go
random i don't think was the best idea... causes too much rage and i think we both know it. the problem here is you don't respect anyone but your pros you should respect all players equally...
and also when someone leaves you should get minerals equal to it least 50-75% of their stuff's value. IT LEAST lol. but i guess since i don't play it anymore so it shouldn't matter. so yea there is stuff you can do. to make it better. but you probably will choose to insult me instead. and take apart my words. as if they were insults... sigh... though if i had a choice id play your game instead of star battle. but star battle you only get one life. and your dead and its so easy to die. if i had a choice.
jinxxx/incinerate my friend is just up set that you haven't updated it in a while, new hero's and such just saying.i play when there is an up-date and when my game is working... so yeah...
@aczchef: Go
true but i played this very recently like 1 week ago. and the heroes too use? they are frighteningly hard. lol. and yes i know who jinxxx is. i just wish people would stop making only hard popular maps. i mean come on not everyone wants to play massively hard to play games lol. the only ones i ever used were nova butch queen and the scientist but even those were hard... oh and yes i used serebii once too which is so hard, its the hardest. a junk char that only gosu pros can use.
all chars should be easy to learn but hard to master. thats my way of thinking.
Here's my review of Zealot Frenzy.
sucks
Seconded.
I remember trying it a few months ago. Gameplay was crap and unoriginal, actor work was beyond crap, hero abilities uninspired (Lurker hero had a stupid burrow-move ability that..... instantly blinked him to a target location! What happened to that actor work? Oh yeah. Practically nonexistent.), and just generally the kind of map I might expect to see in SC1, but not WC3 or SC2.
There, constructive feedback to make up for Mephs' unconstructive post.
EDIT: Oh my goodness! I just tried the map again, and it turns out the lurker now burrows! Except.... it's still got that stupid instant teleport effect. Game was still crap and boring. A little easy, too, given how imbalanced some of the heroes were.
I don't see any problems with the map. It's just that everyone plays with stupid people. Get a private lobby going and get people who want to play from general chat and get some agreement. If people leave, deal with it. I don't see any problems at all. However I do kind of agree that maybe forced random should be removed as an option. It kind of defeats the purpose of choosing what you're good at over all the million hero types.
forced random is voted on by a vote, so if that comes up the majority of ppl wanted it to be "random only"
the reason why there are votes is because of blizzard not allowing us to name the games individually ( such as like DOTA AR, or JOIN DOTA AP PRO ONLY) stuff like that , if this was a proper battlenet , individuals could name the games before hand so you know exactly what you are playing.
at mephs/soga, i really dont care , mephs is just jealous, and soga doesn't realize that lurker skillset is based of warden from warcraft 3, a requested hero i did for a friend. Tunnel = her blink ability, 360 pins= fan of knifes, poison pin = shadow strike, and the ultimate was a bit tricky because it used corpses so i switched it around for a totally new ability called baby lurkers. You right now just fighting for reasons to hate on a map, especially when you have nothing to show for yourself. Show me your work so i can get a good laugh , O Thats right you have none, One might ask why you dont have any? its because you have portrayed yourself as such a huge map critic that you are totally scared to release your own map in fear of being totally bashed because it will be crap. Thats the facts hahahaha.
anyway guys , ZF has/always has been a work in progress. I havent updated the map in 6 months and it still manages a page 1, So that in itself says its not that bad of a map. Calm down folks.
Yes, I agree, shush and let him work on it slowly, but surely. :D
@Jinxxx123: Go
incinerate you do realize that last comment is bull right? show me your work? why so you can steal it :P and btw just because something has popularity doesnt mean crap. 85% of people are sheep. look at that statistic and think hard... 85% THAT IS A FREAKIN HUGE AMOUNT lol. you don't even see a problem with the popularity system i bet. lol. i know your map may be a work in progress but guess what if thats the case why release it so soon?
bah you sheep... i will no shush...
btw not that i need to tell anyone but i am working on a map and it will take a very long time to finish. so there and no i wouldn't show anyone except those i trust because i simply do not trust you. (incinerate aka)
tl dr
@Jinxxx123: Go
implying page 1 maps are good
Actually, if he wants to use hanging on in page 1 as excuse for being good, then zealot frenzy actually sucks. Here's why.
In the past few months, there has been a few maps that gets 10k+ hours. When a map is that popular, it brings an influx of players into the system. Maps with 5k or lower are maps that aren't bringing in new players. They are stubbornly hanging on page 1 or 2 and not letting other great maps that could get great hours.
Look at elemental TD, it was bleeding players ever since release. It was a very bad map in the sense it was holding up a slot in the top 2 pages that could have gone to a really great map. Zealot Frenzy's number has been steady. Its not quite as bad as elemental TD since its not bleeding players as much. But its not attracting new players to the system either.
In short, a good page 1 map is one that has really high hours played. A really high hours played means it was attracting players into the system when it got up there. If it doesn't attract new players into the system, get out and give another map a chance. Zealot Frenzy's low page 1 hours is helping bleeding players out of the system. Make sense?
no it makes absolutely no sense, because it means that zealot frenzy actually has a loyal fan base, whereas your temporary 10000 hr maps bleed players off within the first week and die within a month. So the fact that it keeps staying up there shows that its infact one of the better maps out there in terms of what the playing population actually wants.
Lets clear the record here shall we? Zealot Frenzy is a map that has been released over 10 months ago. Zealot frenzy is a map that been page 1 for 9 months straight.Zealot frenzy was in the 13000 hour rage for the first 4 months, Zealot Frenzy is a map that has not been updated for 6 months ( i quit updating it, ask my community if you want www.zealotfrenzy.com) Zealot Frenzy is a map that suffers from blizzards retarded featured bug that removes it from "custom sorting" you can only see it as "all", which causes quite a bit of new players who use custom sort to not see it at all. Zealot Frenzy is also a map that was wrongly featured ( it never got featured, blizzard made a mistake and put up some random map that had my name but never worked. Despite all this , it manages to fight on. The bottom line is, while zealot frenzy isnt the greatest map out there, it also isnt the worst , They are far worst maps out there and thats the reason why it stays page one. Worst maps such as smashcraft/nexus word wars/sogas unmade map yet a huge critic of any map.
and lastly, i'd like to say, is this really a map review thread? or a lets bash Zealot Frenzy with baseless comments? first you have soga come in here an tell me off about some blink ability, then you have the initial post of this thread bashing the map for shit i cant control,complaining about stuff such as "random heroes" when every hero map basically has random, and all sorts of other crap like players checking your ladder profile, then that same retard assumes my post was directed towards him and thinks im actually asking him to show me his maps ( of which i could not careless) , then you have mephs posting a one word review of the map with no explanation on why it sucks, and then says TLDR to a post yet how did he know his name was called in my post to warrant a response?, which is pretty obvious he read it but in typical fashion the troll that he is stays true to his name in everyway. Then you have the other lackluster people such as sandround come here and post such utter rubbish .
this sc2mapster site should be renamed to "angry jealous mappers" which emphasis on being a prime Troll haven for rodrigue/mephs and company. I haven't seen a single worthy post on this site in months. Have fun trolling eachother to point you guys feel good about your terrible maps. Im done for good here. So go ahead and close this account admins, its a rap.
I think its good and is getting new players all the time but a lil to many pros because ill join games get smashed but play with people that have no idea whats going on so a lil hard to learn to easy to master.
Well, the problem is, you need to be more humble. I tried to explain to you, why your map isn't all that. There's complaints, but you are as bad as meph who thinks his maps are #1. You were lashing out at all those critics. Who's the angry mapper now?
And guess what, whenever there's a new 10k map, there's a lot of new players. Even if they don't stick around, for that short while, new players were coming in. Those maps had their time and disappears. Making way for other 10k maps. That's how the system should work, and if it actually worked that way, page 1 would be filled with lots 10k maps. You were using a big b.net flaw to justify your page 1 existence. Fail.