We recently released the beta version of the map Craft Cards. Please check it out and leave a review of what you thought. (If playing 1 player, be sure to add one or two AIs in the lobbu before starting.) Give us your suggestions or bugs by replying to this thread or sending me a PM.
Summary:
It is a trading card game, where the cards can be used in combat during matches. Cards can be upgraded in a shop or traded with other players. The cards and currency persist through multiple games. It is kind of like Chess/SC2/card game.
Gameplay:
Each player starts with 10 cards. Those cards can be used to summon units, with their own unique abilities. Cards cannot be replaced during games. (Managing them is a mechanic of the game.)
Players use "Energy" as the resource to make moves and summon units.
Each player starts by selecting their deck (one of the three races), which can be built separately.
It is turnbased, but players can trade/buy cards with each other while waiting for their turn. Turns do not take long. Trading/shopping menus are currently in the alpha stage and lack user intuition currently.
Based on a 4 by 4 grid of squares. (The squares need to be clicked, not the units).
At the start of each turn, players get energy based on how many units they have and how much energy those units give. There is an energy cap of 100.
Turns end when the player chooses (to save energy) or when a player's energy reaches 0.-Cards purchased/traded will not show up until the next game.
Objectives:
Eliminate all other players.
Players are eliminated when all of their cards have been used or do not have the energy to summon any while not having any(I.E. position of "checkmate").
Current Flaws:
Win/loss/elimination conditions are checked at the end of each turn; if you reach elimination/win conditions, waiting until the end to observe effects is necessary.
AIs are very stupid; fight two or three at a time.
Shopping/Trading menus are in alpha stages and are functionable. However, they are clunky, only the shop is workable right now.
Craft Cards
Hello!
We recently released the beta version of the map Craft Cards. Please check it out and leave a review of what you thought. (If playing 1 player, be sure to add one or two AIs in the lobbu before starting.) Give us your suggestions or bugs by replying to this thread or sending me a PM.
Summary:
It is a trading card game, where the cards can be used in combat during matches. Cards can be upgraded in a shop or traded with other players. The cards and currency persist through multiple games. It is kind of like Chess/SC2/card game.
Gameplay:
Objectives:
Current Flaws:
Contact:
Developed by [Team Genesis]@SC2Mapster http://www.sc2mapster.com/teams/team-genesis/#c708
Screenshots:
http://i50.tinypic.com/2qxcc3q.jpg