I am not really sure where to post this. Map feedback or Map reviews, so I apologize in advance if its wrong
I have just finished my map and I need some testers to help me. Its a tug of war style map with an emphasis on map control and tactics. If any are interested, PM me at SEA server or at sc2mapster to coordinate. My in game name is onslaught.
Objective and Gameplay
-Keep your Planetary Fortress alive while trying to destroy your opponents.
Resources
-Created every 30 seconds. - Gaining more map control will give you access to more resources patches in the map
Towers
- All Towers cost 0 food. - Towers are meant to be expandable, to be used both offensively and defensively. -6 Different tower techs to mix and match. Currently around 17 towers available
Units
- Currently 11 different types of units, each with its own custom ability. - The path that units takes to opposing PF can be manually controlled.
The game is designed as a new type of Tug - Of - War map with focus on tactics and Map control rather then just spamming troops that counters each other.. Towers can be used for both attacking and defending. Players need teamwork in order to get the best tower combination to get control over 3 lanes.
Players are also able to control where their troops spawns and are able to move their troops through different lanes while moving to their opponents PF.
Resources can only be gotten when they spawn throughout the whole of the map every 30 seconds. So, the more lane control the team has, the more resources they will be able to gather.
I've published the map in SEA server and am looking for people to help me publish it in another server. For those in SEA, please play it and give me your comments. Its a 3v3 map. Thanks
Changed thread location to Project workplace as it seems a more appropriate location
I am not really sure where to post this. Map feedback or Map reviews, so I apologize in advance if its wrong
I have just finished my map and I need some testers to help me. Its a tug of war style map with an emphasis on map control and tactics. If any are interested, PM me at SEA server or at sc2mapster to coordinate. My in game name is onslaught.
Objective and Gameplay
-Keep your Planetary Fortress alive while trying to destroy your opponents.
Resources
-Created every 30 seconds. - Gaining more map control will give you access to more resources patches in the map
Towers
- All Towers cost 0 food. - Towers are meant to be expandable, to be used both offensively and defensively. -6 Different tower techs to mix and match. Currently around 17 towers available
Units
- Currently 11 different types of units, each with its own custom ability. - The path that units takes to opposing PF can be manually controlled.
The game is designed as a new type of Tug - Of - War map with focus on tactics and Map control rather then just spamming troops that counters each other.. Towers can be used for both attacking and defending. Players need teamwork in order to get the best tower combination to get control over 3 lanes.
Players are also able to control where their troops spawns and are able to move their troops through different lanes while moving to their opponents PF.
Resources can only be gotten when they spawn throughout the whole of the map every 30 seconds. So, the more lane control the team has, the more resources they will be able to gather.
I've published the map in SEA server and am looking for people to help me publish it in another server. For those in SEA, please play it and give me your comments. Its a 3v3 map. Thanks
Changed thread location to Project workplace as it seems a more appropriate location