Hello all, im brand new to this site so i hope im posting this in the right spot. Well, first off ill show some of my pics of the map.
hope those pictures worked =D
Now, heres the deal. I know next to nothing about triggers/events within the starcraft 2s editor. If anyone would like to collaborate on this map please let me know as i have no one that can help me. tt. The map shouldnt be too complicated as its actually rather small. Im looking for someone whos enthusiastic about this and also is good with the editor so that we can make this the best it possibly can.
I also realize that its very time consuming to do the triggers and such so easily half the credit will go to whoever decides to help :)
And if you just want to five general feedback or list some cool ideas for this map go right ahead. thanks!
(oh and the map isnt completely detailed out, but its getting there! texturing is hard work.)
Ah, I didn't even think about posting that. From what I see this map to be is a co-op survival map based upon rounds. Each round more zombies come so they get gradually harder and puts some replay value into it, (wanting to get your highscore.) It will be 1-4 players and the more players there are, the more zombies come. My more in depth ideas would be to:
-Have the camera auto-lock based on movement
-Gameplay speed would be set to normal, not faster.
-Each zombie killed would earn you 5 points to spend on either opening new sections of the map, or buying new weapons.
-If its not too complicated have random zombies drop powerups when they die.
-Have a revive option for players to pick up fallen comrades.
-Fallen players can respawn when the round ends, (if not revived.)
< im not sure if all of this is possible with the editor but thats the direction I want this to go. and if someone can collab we can go into more detail then. :)
I love the enthisiasm and i can help yuh
i am no master with the editor but i can help yuh with alot of the things yuh are asking
i was hoping to make this kind of map but i cant do it alone
i got a good 3rd person shooter engine dat dont lag much if interested in that
jst PM me if anything
also i woodnt mind seeing the map... like in editor *it looks BA !
I actually just made a map exactly like this. I'm not publishing it or anything, but it's pretty much a carbon copy of what you described. I ended up abandoning it, so if you get stuck on anything in particular, feel free to send me a PM. All of those things you described are totally possible within the editor (and in fact they're quite easy if you know what you're doing). You'll quickly learn that basically anything is possible if you know how to do it.
Rollback Post to RevisionRollBack
Feel free to Send me a PM if you have any questions/concerns!
Hello all, im brand new to this site so i hope im posting this in the right spot. Well, first off ill show some of my pics of the map. hope those pictures worked =D Now, heres the deal. I know next to nothing about triggers/events within the starcraft 2s editor. If anyone would like to collaborate on this map please let me know as i have no one that can help me. tt. The map shouldnt be too complicated as its actually rather small. Im looking for someone whos enthusiastic about this and also is good with the editor so that we can make this the best it possibly can.
I also realize that its very time consuming to do the triggers and such so easily half the credit will go to whoever decides to help :)
And if you just want to five general feedback or list some cool ideas for this map go right ahead. thanks! (oh and the map isnt completely detailed out, but its getting there! texturing is hard work.)
This looks really good. Give us some information on gamplay, is it a survival map? Not only screens :)
@Alrik1989: Go
Ah, I didn't even think about posting that. From what I see this map to be is a co-op survival map based upon rounds. Each round more zombies come so they get gradually harder and puts some replay value into it, (wanting to get your highscore.) It will be 1-4 players and the more players there are, the more zombies come. My more in depth ideas would be to: -Have the camera auto-lock based on movement -Gameplay speed would be set to normal, not faster. -Each zombie killed would earn you 5 points to spend on either opening new sections of the map, or buying new weapons. -If its not too complicated have random zombies drop powerups when they die. -Have a revive option for players to pick up fallen comrades. -Fallen players can respawn when the round ends, (if not revived.)
< im not sure if all of this is possible with the editor but thats the direction I want this to go. and if someone can collab we can go into more detail then. :)
I love the enthisiasm and i can help yuh i am no master with the editor but i can help yuh with alot of the things yuh are asking i was hoping to make this kind of map but i cant do it alone i got a good 3rd person shooter engine dat dont lag much if interested in that jst PM me if anything also i woodnt mind seeing the map... like in editor *it looks BA !
Welcome to sc2mapster! :D
I actually just made a map exactly like this. I'm not publishing it or anything, but it's pretty much a carbon copy of what you described. I ended up abandoning it, so if you get stuck on anything in particular, feel free to send me a PM. All of those things you described are totally possible within the editor (and in fact they're quite easy if you know what you're doing). You'll quickly learn that basically anything is possible if you know how to do it.
@WniO: Go
can anyone why the far top and bottom reply buttons arnt working?
anyway, read my pm