There has been some issues with uploading and approval and as such I'm gonna link the new campaign zip, in which all my campaign missions are located. It can be dl here:
I've decided this map needs a bit of redesigning. The first part is too generic and simple, and the ending is too drawn out and long. Basicly you rush throught the terrain in ten minutes, and then spend another ten minutes fighting mobs in a small secluded area. I need to make some more scripted events.
I still have not recieved any feedback on this so I am uploading a video here. I hope it will lure some attention to my mission and perhaps someone could give me some advice on what needs work based on this gameplay example.
Here are the spells
1. Rifle, deals heavy damage in a line in front of Hamilton
2. Stim packs
3. Heal
4. Scare Beasts, make beast turn around and run away for a one and a half second.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
EDIT:
There has been some issues with uploading and approval and as such I'm gonna link the new campaign zip, in which all my campaign missions are located. It can be dl here:
http://www.sc2mapster.com/media/files/648/105/BioTechCampaignBeta.zip
This mission is the fifth in the series and contains RPG elements and WoW assets while still set in the sci-fi enviroment story-wise.
I would be thrilled to get some feedback :)
I see that my mission has yet to be approved. Are there any rules against using wow models?
http://www.sc2mapster.com/maps/war-12-kingdoms/?page=2#comments I think u can use Warcraft models,i tryed time ago the mission 1 and was pretty good,so i will check your other missions when i can, good job :)
I've gotten feedback that the tooltips of Hamiltons abilities are bugged. I can't seem to reproduce the bug. Can anyone else confirm it?
The tooltip bug happened because of some local settings and should be fixed now.
http://www.sc2mapster.com/media/files/647/79/BioTechCampaignv3BETA.zip
I've decided this map needs a bit of redesigning. The first part is too generic and simple, and the ending is too drawn out and long. Basicly you rush throught the terrain in ten minutes, and then spend another ten minutes fighting mobs in a small secluded area. I need to make some more scripted events.
I still have not recieved any feedback on this so I am uploading a video here. I hope it will lure some attention to my mission and perhaps someone could give me some advice on what needs work based on this gameplay example.
Here are the spells
1. Rifle, deals heavy damage in a line in front of Hamilton
2. Stim packs
3. Heal
4. Scare Beasts, make beast turn around and run away for a one and a half second.