Hello everyone. I am a big fan of Defense maps and I've wanted to create one for a while. I'm looking for someone who knows (even basic) trigger or data editing. You do not always have to be avaliable - there is no time limit or due date. As long as you're willing to learn and/or find the answer. (Name Pending) Last Stand is set on Char during the invasion. One player will have control over a base and will be gathering resources to help strengthen defense via bunkers, etc.
Each building and unit trained will have it's own purpose. Everyone will play as one of 7 heroes with certain styles, damage, and upgrades. This will require some data know-how. I need the game to last at least 20 rounds so I need a trigger editor to help create the waves. I already have periodic waves for zerglings with increasing handicap, but I need different units with a pre-determined amount of health and damage.
I'm looking for there to be a challenge and huge potential for skill, yet simplistic. As long as the game is functional, we can add more upgrades, buildings, units, waves, etc.
Hello everyone. I am a big fan of Defense maps and I've wanted to create one for a while. I'm looking for someone who knows (even basic) trigger or data editing. You do not always have to be avaliable - there is no time limit or due date. As long as you're willing to learn and/or find the answer. (Name Pending) Last Stand is set on Char during the invasion. One player will have control over a base and will be gathering resources to help strengthen defense via bunkers, etc.
Each building and unit trained will have it's own purpose. Everyone will play as one of 7 heroes with certain styles, damage, and upgrades. This will require some data know-how. I need the game to last at least 20 rounds so I need a trigger editor to help create the waves. I already have periodic waves for zerglings with increasing handicap, but I need different units with a pre-determined amount of health and damage.
I'm looking for there to be a challenge and huge potential for skill, yet simplistic. As long as the game is functional, we can add more upgrades, buildings, units, waves, etc.
http://img827.imageshack.us/i/terrain001.jpg/
http://img225.imageshack.us/i/terrain003.jpg/
http://img835.imageshack.us/i/screenshot2010081512563.jpg/