You can actually jungle with any hero in Dota. For some heroes, it requires double/triple pulling stacking etc.
An example of quadruple pulling @ 5:40 ->
I think LoL will probably get better as it is a new game, but I have more faith in Valve and Icefrog personally; could be wrong. Everyone can play whatever makes them happy. Humans are still somewhat free in our world.
LoL is light entertainment, but they realise people may want to just have fun playing a game as opposed to HoN and Dota which are undeservedly srs bsns.
Quote:
-> The graphics look like bad cartoon and require much better hardware
than WC3, even though it looks much worse. To give you an idea,
Starcraft 2 runs MUCH BETTER than LoL (on my pc) and looks AMAZING in
comparison to LoL's cartoon style.
Yet you still can't really click on individual stalkers in a ball, while you had no problems doing so in SC1. The cartoon style is for visual clarity, as opposed to War3 which has such horrible unit art that all you see in a large battle is an exploding mass of coloured polygons.
Quote:
-> The MMORPG aspects of the game are probably the biggest downfall imo.
You have to specialize in playing a certain hero or certain kinds of
heroes with masteries and runes.
You can switch rune pages, and you can change masteries while waiting for the game to start. It's a shame you can't have 10 different rune pages, but you can fulfill at least two different roles (out of three?).
Quote:
Also, to get
all the heroes, you either have to PAY or play a ridiculous amount of
time. NO THANKS!
How dare they make you PAY for a game! How evil of them.
Quote:
IE) My friend who plays this game made a bot (fairly easily with some
scripting language) who jungled from the start every game. He never
helped in team fights etc because his bot was not sophisticated enough.
Sometimes it would run into an error and actually leave the game,
however he still won 65% of his games.
Aside from the fact that your friend will get banned, winning 65% with a bot has nothing to do with the game (since both sides are playing the same game) but with the fact that the bot is a bad player but doesn't feed, contrary to most regular bad players.
Quote:
He was level 30 in no time and
then at an advantage over other players because his bot played the game
longer but not necessarily better. Simply higher leveled.
No. Your elo is based on both skill and level and the matchmaker creates teams of equal elo. Getting more levels means your elo goes up, but this only puts you into harder games. After a short elo adjustment period, the game will be exactly as hard for you as it used to be, because the opponents are either high level too or they're Korean.
The reason your friend was at an advantage was because his elo was at rock bottom because he never did anything. As soon as he started actually playing, he was outperforming his elo. Anyone can do the same thing without a bot by feeding for 20 straight games. I bet once you start playing seriously again, you'll stomp the next few games.
Quote:
-> When lagging, you have no clue, you hero is just unresponsive. In
SC2, WC3, etc everything stops moving so you know you are lagging. In
LoL, it feels like you just didn't press a button.
True; this is where the lower production values of LoL show, as opposed to the above blockbusters. Even HoN has better netcode because they could spend all of their resources developing a great engine because everything else is a 1:1 straight copy of Dota.
Quote:
-> Can't drop items. This is particularly annoying when you want the
Ability Power Boost Bottle (forgot the name, been a while since I played
last) as a last item. The only solution is to sell your boots, get the
bottle, drink it, and then buy your boots again.
True, too.
Quote:
When Guinsoo stopped working on Dota and Icefrog took over, I've seen
nothing but the best polishing Dota has seen yet. In some aspects, LoL
just feels like an early version of Dota and maybe it will get better
over time but I really can't stand to play a game that feels inferior in
every way.
ROFL
Dota is anything but polished. It has haphazard shops, random heroes with random models and names by someone who doesn't care about creating a consistent world, zero features for newbies, zero leaver protection, all sorts of nonsense/bugged 'skill' elements (creep stacking, orb walking, clicking on heroes across the map to make creeps attack you, wtf?), giant and inefficient descriptions, and it's 100% geared towards people who already know Dota.
Well i've been playing LoL for a long time, and I must say that the game is very good after you play for a little while all the bonuses that seem unfair will even out, also if you pay 30$ for the collector's edition you will get enough heroes so that you are not 100% reliant on the free ones. Alse the IP gain may seem slow at first but thinkong about it its fast enough to get all the champs you need, and if you want to speed up the process you can always buy some IP bosots(never did so).
I personally have never payed a 1$ for the game so its going a little slolwly but its good and fun IMHO when Season 1 Hits the game will have alot of improved features, so its will be constantly evolving.
A thing that gripes me is that all the new heroes are too epencive to buy only with IP, and since they come out every two weeks its hard to keep up.Though i'm happy with the champs i have and I only need one to have the collection of champs I want.
I never got into DotA, I tried it and it was just impossible to get into it due to the lack of any kind of matchmaking. By the time I tried, everyone and their grandmother is a pro, and I'm just a newb starting out.
Heroes of Newerth has really nice graphics, but it's far too similar to DotA for me. I would play it over DotA any day, but it's not the best.
League of Legends, I just find fun. Graphics? Who cares? It's 3d, I can tell what's what, and it's fun. The match-making started off really rough, but now it's a lot better since the patch that improved it. I like the Ability Power portion of the game. I don't think DotA or HoN have anything like that, correct me if I'm wrong. It makes spells more powerful and keeps mages in the game till the very end. I've played this a lot with my friends and it's really great. Plus, the champion variety is nice, I enjoy playing a lot of them. I'm probably mid to mid-high ELO. I'd like to know what my ELO is, but maybe that's for another day.
tl;dr
DotA is nearly impossible to get into at this stage.
HoN is prettier, but basically a straight rip of DotA, though easier to navigate the stores.
LoL is fun, 'nuff said.
Information:
Summoner name: Alzarath
Summoner level: 30
Played since: Early beta
Champion type(s): Mages
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You can actually jungle with any hero in Dota. For some heroes, it requires double/triple pulling stacking etc.
An example of quadruple pulling @ 5:40 ->
I think LoL will probably get better as it is a new game, but I have more faith in Valve and Icefrog personally; could be wrong. Everyone can play whatever makes them happy. Humans are still somewhat free in our world.
I meant they don't have 1v1. However, there are unofficial 1v1's that have unofficial 1v1 rules.
LoL is light entertainment, but they realise people may want to just have fun playing a game as opposed to HoN and Dota which are undeservedly srs bsns.
Yet you still can't really click on individual stalkers in a ball, while you had no problems doing so in SC1. The cartoon style is for visual clarity, as opposed to War3 which has such horrible unit art that all you see in a large battle is an exploding mass of coloured polygons.
You can switch rune pages, and you can change masteries while waiting for the game to start. It's a shame you can't have 10 different rune pages, but you can fulfill at least two different roles (out of three?).
How dare they make you PAY for a game! How evil of them.
Aside from the fact that your friend will get banned, winning 65% with a bot has nothing to do with the game (since both sides are playing the same game) but with the fact that the bot is a bad player but doesn't feed, contrary to most regular bad players.
No. Your elo is based on both skill and level and the matchmaker creates teams of equal elo. Getting more levels means your elo goes up, but this only puts you into harder games. After a short elo adjustment period, the game will be exactly as hard for you as it used to be, because the opponents are either high level too or they're Korean.
The reason your friend was at an advantage was because his elo was at rock bottom because he never did anything. As soon as he started actually playing, he was outperforming his elo. Anyone can do the same thing without a bot by feeding for 20 straight games. I bet once you start playing seriously again, you'll stomp the next few games.
True; this is where the lower production values of LoL show, as opposed to the above blockbusters. Even HoN has better netcode because they could spend all of their resources developing a great engine because everything else is a 1:1 straight copy of Dota.
True, too.
ROFL
Dota is anything but polished. It has haphazard shops, random heroes with random models and names by someone who doesn't care about creating a consistent world, zero features for newbies, zero leaver protection, all sorts of nonsense/bugged 'skill' elements (creep stacking, orb walking, clicking on heroes across the map to make creeps attack you, wtf?), giant and inefficient descriptions, and it's 100% geared towards people who already know Dota.
Soon. Very soon.
Again lagging can be checked by pressing Ctrl-F and if you are lagging in my experiences Riot is not reponsible whilst in-game.
Well i've been playing LoL for a long time, and I must say that the game is very good after you play for a little while all the bonuses that seem unfair will even out, also if you pay 30$ for the collector's edition you will get enough heroes so that you are not 100% reliant on the free ones. Alse the IP gain may seem slow at first but thinkong about it its fast enough to get all the champs you need, and if you want to speed up the process you can always buy some IP bosots(never did so).
I personally have never payed a 1$ for the game so its going a little slolwly but its good and fun IMHO when Season 1 Hits the game will have alot of improved features, so its will be constantly evolving.
A thing that gripes me is that all the new heroes are too epencive to buy only with IP, and since they come out every two weeks its hard to keep up.Though i'm happy with the champs i have and I only need one to have the collection of champs I want.
Give LoL a couple of weeks its very fun to play.
LoL > HoN > DotA
I never got into DotA, I tried it and it was just impossible to get into it due to the lack of any kind of matchmaking. By the time I tried, everyone and their grandmother is a pro, and I'm just a newb starting out.
Heroes of Newerth has really nice graphics, but it's far too similar to DotA for me. I would play it over DotA any day, but it's not the best.
League of Legends, I just find fun. Graphics? Who cares? It's 3d, I can tell what's what, and it's fun. The match-making started off really rough, but now it's a lot better since the patch that improved it. I like the Ability Power portion of the game. I don't think DotA or HoN have anything like that, correct me if I'm wrong. It makes spells more powerful and keeps mages in the game till the very end. I've played this a lot with my friends and it's really great. Plus, the champion variety is nice, I enjoy playing a lot of them. I'm probably mid to mid-high ELO. I'd like to know what my ELO is, but maybe that's for another day.
tl;dr
DotA is nearly impossible to get into at this stage.
HoN is prettier, but basically a straight rip of DotA, though easier to navigate the stores.
LoL is fun, 'nuff said.
Information:
Summoner name: Alzarath
Summoner level: 30
Played since: Early beta
Champion type(s): Mages