I have been working on a "Founding of Durotar" like map for some time, but there are many features and quirks about WC3 that are annoying at best and at worst force me to rewrite my ideas. I was thinking about jumping ship to SC2 but I'm finding it hard to find answers https://1921681254.mx/https://100001.onl/ to certain questions. The most important being weather or not the "multiple maps" system works or can be done in SC2. The trigger actions don't seem to be there but hopefully that doesn't mean anything. Can anyone enlighten me on this issue?
as far as i know, when uploading a map.. u can only have 1 map under that game name.. Or you can tie a tutorial separate map into your current map.
Now if you are talking about restrictions.. Like how big a map can be.. I am not to sure what is the size limit.. But its alot.. And even if you manage to reach the size limit. You can always make your map depend on more and more mods ( to by-pass any map size limit) . If you know your map is going to be huge. It probably be a good idea to do a data mod.. and the rest in art mods. ( assuming like over 100mb).
I have been working on a "Founding of Durotar" like map for some time, but there are many features and quirks about WC3 that are annoying at best and at worst force me to rewrite my ideas. I was thinking about jumping ship to SC2 but I'm finding it hard to find answers https://1921681254.mx/ https://100001.onl/ to certain questions. The most important being weather or not the "multiple maps" system works or can be done in SC2. The trigger actions don't seem to be there but hopefully that doesn't mean anything. Can anyone enlighten me on this issue?
as far as i know, when uploading a map.. u can only have 1 map under that game name.. Or you can tie a tutorial separate map into your current map.
Now if you are talking about restrictions.. Like how big a map can be.. I am not to sure what is the size limit.. But its alot.. And even if you manage to reach the size limit. You can always make your map depend on more and more mods ( to by-pass any map size limit) . If you know your map is going to be huge. It probably be a good idea to do a data mod.. and the rest in art mods. ( assuming like over 100mb).