I know that the makers of Battle.net 2.0 brainstormed thousands of functionalities before coming up with the original design. You can see that they tried to reduce the design of Battle.net to its essence and make everything as simple as possible, which is good.
However, talking about the Friend's List, I think the simplicity was a little bit too exagerated. You can't have more than 100 friends, you can't reorganize the friend's list, you can't be invisible and join battle.net without people knowing that you are online, you can't ban a player without the player knowing that you banned him, you can't know who added you, and you can't add yourself. (Yes, it's useful to add yourself. I joined today a lobby with an afk host. I wanted to play that map with him when he was no longer afk. It would be useful to suggest myself to the lobby and go play another map. So, when the host comes back, he will invite me because I am a suggested player, but I can only suggest friends and I cannot be friend of myself. On msn you can add yourself).
Anyway, I'm NOT opening this thread to complain, but to discuss.
Simple is good, but the simplicity of the Friend's List really made it better?
On topic, with the future plan to intergate bnet into a social gaming network, there will definitely changes for the friend lists. However the 100 limit seems stupid..., are they trying to justify there's really no need for that
On topic, with the future plan to intergate bnet into a social gaming
network, there will definitely changes for the friend lists. However the
100 limit seems stupid..., are they trying to justify there's really no
need for that
How there's no need for that? I reached 100 in the 1st week of Starcraft, and most of the time I can't play because they are all offline. I don't have anyone online and I can't add more people. How the hell can I invite someone to play with me?!?
I agree Rodrigo, the friend's list is too simple. I hate how it get's even MORE simple when you are in a game. What I don't understand is that they are trying to create a social gaming network, yet really all it is, is Battle.net V1 plus a horribly simple chat client.
And what I don't understand is that there are social gaming networks out there like Xbox Live that rock. Battle.net seems like a decade behind the times.
Maybe if your 100 friends were actual friends (ie people you know) who play the game, and not random people you don't even want to know that you are online then it would work out better (this seems to be the only reason for an invisible mode).
Just last night I was playing and had 13 friends online, and to be honest I don't think I have more than 20-25 friends total who are online more than once a week. Furthermore, in Warcraft 3 the limit was 25 friends and I only rarely ran into problems with the friend limit. 100 friends seems like more than enough.
Also, adding yourself seems dumb, but I do support being able to suggest yourself to a game. In all honesty though, if you are just planning on sitting in the menus until the guy invites you back, what's the point? If you join any games then you can't be invited anyways, and pretty much all the BNet menus are accessible from inside the lobby.
Putting friends into groups also seems extraneous. I mean, I only care about the friends who are online 99% of the time, and they are all at the top of my friend list, and there almost never are so many people online that I have difficulty sorting through them.
But eh, just my personal experience (and comparing SC2 to WC3, SC2's friends list is much more complex and lets you do more). Having a bigger friend cap isn't about to hurt anyone, and I guess it could be useful.
friends list are not used just for close friends (those on your facebook). I use friends list to organize games and invite new people for private matches. Sometimes some new guy PMs me saying like "Can you invite me for a Debates private match?" and I have to add him to invite him later. It would be good to organize players in folders like "People to invite for Debates," "People to invite for NWW," "Real Friends" and so on. But with the 100 limit, its being really hard to organize games, specially now that most people changed Character's name and most of them added me again. My friends list is now a terrible mess. I don't know who is still playing, who changed character's name, etc. Everytime someone asks me to add him, I have to randomly delete someone from my friends list.
Yeah...I don't see why most people would need 100+ friends. I only add real life friends....Thus the 'friends' list. Why try to build a relationship with somebody who you don't even know or even see in real life? But I do see how you might need over 100 if you were a tournament organizer or something and needed everybody on a list.
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If blizzard would let people join multiple channels in the new chat system, it would replace the need for you to invite all the randoms to your friends list since people could just stay in the channel IRC style.
If blizzard would let people join multiple channels in the new chat system, it would replace the need for you to invite all the randoms to your friends list since people could just stay in the channel IRC style.
I'd rather add them to my friends list than having to say "Next convo in 20s" every 20 seconds.
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I know that the makers of Battle.net 2.0 brainstormed thousands of functionalities before coming up with the original design. You can see that they tried to reduce the design of Battle.net to its essence and make everything as simple as possible, which is good.
However, talking about the Friend's List, I think the simplicity was a little bit too exagerated. You can't have more than 100 friends, you can't reorganize the friend's list, you can't be invisible and join battle.net without people knowing that you are online, you can't ban a player without the player knowing that you banned him, you can't know who added you, and you can't add yourself. (Yes, it's useful to add yourself. I joined today a lobby with an afk host. I wanted to play that map with him when he was no longer afk. It would be useful to suggest myself to the lobby and go play another map. So, when the host comes back, he will invite me because I am a suggested player, but I can only suggest friends and I cannot be friend of myself. On msn you can add yourself).
Anyway, I'm NOT opening this thread to complain, but to discuss.
Simple is good, but the simplicity of the Friend's List really made it better?
good suggestion.
I would really love if I could put friends into groups...
@Thread Title:
I see what you did there.
On topic, with the future plan to intergate bnet into a social gaming network, there will definitely changes for the friend lists. However the 100 limit seems stupid..., are they trying to justify there's really no need for that
How there's no need for that? I reached 100 in the 1st week of Starcraft, and most of the time I can't play because they are all offline. I don't have anyone online and I can't add more people. How the hell can I invite someone to play with me?!?
I agree Rodrigo, the friend's list is too simple. I hate how it get's even MORE simple when you are in a game. What I don't understand is that they are trying to create a social gaming network, yet really all it is, is Battle.net V1 plus a horribly simple chat client.
And what I don't understand is that there are social gaming networks out there like Xbox Live that rock. Battle.net seems like a decade behind the times.
Maybe if your 100 friends were actual friends (ie people you know) who play the game, and not random people you don't even want to know that you are online then it would work out better (this seems to be the only reason for an invisible mode).
Just last night I was playing and had 13 friends online, and to be honest I don't think I have more than 20-25 friends total who are online more than once a week. Furthermore, in Warcraft 3 the limit was 25 friends and I only rarely ran into problems with the friend limit. 100 friends seems like more than enough.
Also, adding yourself seems dumb, but I do support being able to suggest yourself to a game. In all honesty though, if you are just planning on sitting in the menus until the guy invites you back, what's the point? If you join any games then you can't be invited anyways, and pretty much all the BNet menus are accessible from inside the lobby.
Putting friends into groups also seems extraneous. I mean, I only care about the friends who are online 99% of the time, and they are all at the top of my friend list, and there almost never are so many people online that I have difficulty sorting through them.
But eh, just my personal experience (and comparing SC2 to WC3, SC2's friends list is much more complex and lets you do more). Having a bigger friend cap isn't about to hurt anyone, and I guess it could be useful.
fernsauce,
friends list are not used just for close friends (those on your facebook). I use friends list to organize games and invite new people for private matches. Sometimes some new guy PMs me saying like "Can you invite me for a Debates private match?" and I have to add him to invite him later. It would be good to organize players in folders like "People to invite for Debates," "People to invite for NWW," "Real Friends" and so on. But with the 100 limit, its being really hard to organize games, specially now that most people changed Character's name and most of them added me again. My friends list is now a terrible mess. I don't know who is still playing, who changed character's name, etc. Everytime someone asks me to add him, I have to randomly delete someone from my friends list.
Yeah...I don't see why most people would need 100+ friends. I only add real life friends....Thus the 'friends' list. Why try to build a relationship with somebody who you don't even know or even see in real life? But I do see how you might need over 100 if you were a tournament organizer or something and needed everybody on a list.
If blizzard would let people join multiple channels in the new chat system, it would replace the need for you to invite all the randoms to your friends list since people could just stay in the channel IRC style.
I'd rather add them to my friends list than having to say "Next convo in 20s" every 20 seconds.