At the moment I'm scratching my head at a weird bug happening with vote menu. At the moment I got one menu set up with seven buttons. Each row is a category. On click it will add a number one and disable certain buttons for that player.
Now the problem is that if I click "normal amount" (one of the last buttons) it will disable "Easy", "Normal" etc (one of the first buttons). It won't also add +1 to my integer according to the debugger.
I did rebuild it a couple of times to make sure nothing was wrong, but it still occurred. Same thing happens if I use separate menus for each category. Anyone got any idea?
Output these integers via a text message or so.
Blizz stated they fixed some problems with the debugger showing variables.. maybe they didn't get all of them.
Since it disables dialogs there is no reason why it shouldn't add the 1.
I looked over your trigger and it looked okay from what I could tell. My advice is to start commenting out blocks of that trigger and observe the behavior. Also, it would be more manageable if the triggers were split up more. It can be difficult to manage very large triggers like that.
Yes, I did and it does seem to work now. But I of course trigger three triggers every vote because it first needs to check the condition. Not ideal but it should do.
Seems that Blizzard made a bug with the switch and used dialog item.
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Hey guys and girls,
At the moment I'm scratching my head at a weird bug happening with vote menu. At the moment I got one menu set up with seven buttons. Each row is a category. On click it will add a number one and disable certain buttons for that player.
Now the problem is that if I click "normal amount" (one of the last buttons) it will disable "Easy", "Normal" etc (one of the first buttons). It won't also add +1 to my integer according to the debugger.
The following code is used:
And
I did rebuild it a couple of times to make sure nothing was wrong, but it still occurred. Same thing happens if I use separate menus for each category. Anyone got any idea?
Output these integers via a text message or so.
Blizz stated they fixed some problems with the debugger showing variables.. maybe they didn't get all of them.
Since it disables dialogs there is no reason why it shouldn't add the 1.
I looked over your trigger and it looked okay from what I could tell. My advice is to start commenting out blocks of that trigger and observe the behavior. Also, it would be more manageable if the triggers were split up more. It can be difficult to manage very large triggers like that.
@Ultimaswc3: Go
Yes, I did and it does seem to work now. But I of course trigger three triggers every vote because it first needs to check the condition. Not ideal but it should do. Seems that Blizzard made a bug with the switch and used dialog item.