I want to create a big explosion that does no damage, but if i use the "Environment - Create a Large Terran explosion at Point" trigger it isnt big enough even if i select large explosion.
There are a lot of explosion animations in the game. Try using actors under actions... Create Actor at Point, Attach Actor to Unit, etc... under the "Name" of the actor, search for explosion.
You can even make a custom actor for an explosion to make it bigger and then in its events (I'm talking data editor here), change its scale upon creation. Of course, to clean up the explosion afterwards without needing to do so with triggers, you might set a timer on the explosion then destroy it upon expiring.
I want to create a big explosion that does no damage, but if i use the "Environment - Create a Large Terran explosion at Point" trigger it isnt big enough even if i select large explosion.
Ty
@thommiej: Go
There are a lot of explosion animations in the game. Try using actors under actions... Create Actor at Point, Attach Actor to Unit, etc... under the "Name" of the actor, search for explosion.
@QMJ3: Go
ok i will try
You can even make a custom actor for an explosion to make it bigger and then in its events (I'm talking data editor here), change its scale upon creation. Of course, to clean up the explosion afterwards without needing to do so with triggers, you might set a timer on the explosion then destroy it upon expiring.