I'm trying to retrigger the default melee actions, after destroying them. This is working great with Terran and Protoss, but the initial larvae aren't appearing after it's triggered.
Is it properly creating the hatchery? I don't think the larva aren't listed in the starting units for the zerg, so you might need an if statement to create them if it isn't then.
on a side note: you don't need to reinitialize the melee ai everytime,
I'm trying to retrigger the default melee actions, after destroying them. This is working great with Terran and Protoss, but the initial larvae aren't appearing after it's triggered.
http://imgur.com/VrBRSU5
This is what my trigger looks like. All advice is appreciated.
Is it properly creating the hatchery? I don't think the larva aren't listed in the starting units for the zerg, so you might need an if statement to create them if it isn't then.
on a side note: you don't need to reinitialize the melee ai everytime,
Still alive and kicking, just busy.
My guide to the trigger editor (still a work in progress)