How could I make it so that foliage only appears in a certain moving region? That would be for my third person RPG and I am hoping that doing that could help reduce the lag. I've been told it's possible, but does anyone know how I would go about doing this?
It doesn't seem like you can manipulate foliage via Triggers.
At least not the GUI version. Might be doable with Galaxy scripting.
But at least anything that isn't within the view of the player will not be rendered by default as is just about any modern game today since that will spare precious calculation power for something else where it might be needed instead. Maybe you can just reduce some of the foliage so it's less intense?
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
How could I make it so that foliage only appears in a certain moving region? That would be for my third person RPG and I am hoping that doing that could help reduce the lag. I've been told it's possible, but does anyone know how I would go about doing this?
@Nebuli2: Go
It doesn't seem like you can manipulate foliage via Triggers. At least not the GUI version. Might be doable with Galaxy scripting.
But at least anything that isn't within the view of the player will not be rendered by default as is just about any modern game today since that will spare precious calculation power for something else where it might be needed instead. Maybe you can just reduce some of the foliage so it's less intense?