Hi all, not sure if this thread should be under data or triggers but here's my issue: I have created an arena surrounded by walls with an enemy inside of this arena. I don't want units to be able to range attack the enemy unless they enter the arena. How should I go about doing this?
make a region with a triggering event (probably unit enters region) then attack a modified sentry behavior. it wont prevent attacking but negate all ranged attacks.
u could also disable all weapons or modify weapons via triggers also but this is more individual.
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Hi all, not sure if this thread should be under data or triggers but here's my issue: I have created an arena surrounded by walls with an enemy inside of this arena. I don't want units to be able to range attack the enemy unless they enter the arena. How should I go about doing this?
make a region with a triggering event (probably unit enters region) then attack a modified sentry behavior. it wont prevent attacking but negate all ranged attacks.
u could also disable all weapons or modify weapons via triggers also but this is more individual.