Usually in game, when you use an item that requires a target unit, you first click on the item, then click on the targeted unit, and then the effect is issued to that unit. However, using the trigger editor, the only way to issue this kind of order is to store that targeted unit before issuing the order itself. What I like to do is to use the trigger editor to use the item, without first pre-storing the targeted unit, but instead the player gets to manually pick the target unit next, then the order is issued. Anyone have any ideas?
Usually in game, when you use an item that requires a target unit, you first click on the item, then click on the targeted unit, and then the effect is issued to that unit. However, using the trigger editor, the only way to issue this kind of order is to store that targeted unit before issuing the order itself. What I like to do is to use the trigger editor to use the item, without first pre-storing the targeted unit, but instead the player gets to manually pick the target unit next, then the order is issued. Anyone have any ideas?
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