I am currently helping in the development of the Starbow mod, which is close to completion. I would like to make a ranking system for the mod, similar to iccup (but the system itself is of little importance atm)
I am good with math but bad with triggers. If a very kind soul could make a map with triggers that do the following:
- Gives the winning player an added value in a "rank" parameter.
- Gives the losing player a subtracted value in a "rank parameter.
- Let's nothing happen to the "rank" parameter for a draw or if one player leaves within x sec (e.g 60) after the game starts. (in-game time ofc).
- Adds the option: "ranked or unranked" in the lobby of the arcade.
Then I can change the rest. I just need the basic triggers to work with.
Thanks in advance. Starbow has seen a lot of growth recently and your contribution will be credited.
Hello!
I am currently helping in the development of the Starbow mod, which is close to completion. I would like to make a ranking system for the mod, similar to iccup (but the system itself is of little importance atm)
I am good with math but bad with triggers. If a very kind soul could make a map with triggers that do the following:
- Gives the winning player an added value in a "rank" parameter.
- Gives the losing player a subtracted value in a "rank parameter.
- Let's nothing happen to the "rank" parameter for a draw or if one player leaves within x sec (e.g 60) after the game starts. (in-game time ofc).
- Adds the option: "ranked or unranked" in the lobby of the arcade.
Then I can change the rest. I just need the basic triggers to work with.
Thanks in advance. Starbow has seen a lot of growth recently and your contribution will be credited.
you must pull the value from the bank, use modify +/- 1 on win or loose, then replace value.
Remember banks are not secure and even with precautions players can edit them