This site works best with JavaScript enabled. Please enable JavaScript to get the best experience from this site.
Why is this happening? It is suppose to spawn 1 but spawns 2 instead. This is what I got
Events: Unit - Any unit dies
Conditions: (unit type of (Triggering unit)) == zergling ((triggering unit) is in regiong) == true
Actions: Wait 5.0 game seconds Create 1 zergling for player 15 at 'point' using default facing (no option)
I'd like to understand this because I do want to be able to duplicate the double spawn or fix it. Thanks in advance.
Can you describe the manner in which 2 are spawning. Is there a 5 second time span in between the spawns? Was there an intended qualification for player 15 in the trigger condition? Does it happen every time or only sometimes?
ill bet you have that same code left somewhere in your list of triggers... Check the old triggers you made
Why is this happening? It is suppose to spawn 1 but spawns 2 instead. This is what I got
Events: Unit - Any unit dies
Conditions: (unit type of (Triggering unit)) == zergling ((triggering unit) is in regiong) == true
Actions: Wait 5.0 game seconds Create 1 zergling for player 15 at 'point' using default facing (no option)
I'd like to understand this because I do want to be able to duplicate the double spawn or fix it. Thanks in advance.
Can you describe the manner in which 2 are spawning. Is there a 5 second time span in between the spawns? Was there an intended qualification for player 15 in the trigger condition? Does it happen every time or only sometimes?
ill bet you have that same code left somewhere in your list of triggers... Check the old triggers you made