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i'm make abil' odin flying
galuxy edditer trriger
i'm can not english
collide change what filed source?
CatalogFieldValueSet(c_gameCatalogUnit, "Odin", "Collide[Flying]", EventPlayer(), "1"); ㄴ CatalogFieldValueSet(c_gameCatalogUnit, "Odin", "Collide[1]", EventPlayer(), "1");
all not work!
what collide filed source?
@Autogenes: Go
what error message do you get? is it "CatalogFieldNotWritten"? if so then it is a readonly field, and can't be changed during runtime.
@Helral: Go
yeah.
this error...
I really don't know...
waht collide field path...
FieldPath is Collide[16] for Flying collision. also the Mover would need to be changed to Fly as well, FieldPath Mover
but I assume this isn't possible since the default units uses morphs to transfer between flying and moving on the ground.
Collide[16] still giving error
Is it really not possible to change Collide? because of read-only? how to make it write able?
i'm make abil' odin flying
galuxy edditer trriger
i'm can not english
collide change what filed source?
CatalogFieldValueSet(c_gameCatalogUnit, "Odin", "Collide[Flying]", EventPlayer(), "1"); ㄴ CatalogFieldValueSet(c_gameCatalogUnit, "Odin", "Collide[1]", EventPlayer(), "1");
all not work!
what collide filed source?
@Autogenes: Go
what error message do you get?
is it "CatalogFieldNotWritten"? if so then it is a readonly field, and can't be changed during runtime.
@Helral: Go
yeah.
this error...
I really don't know...
waht collide field path...
@Autogenes: Go
FieldPath is Collide[16] for Flying collision.
also the Mover would need to be changed to Fly as well,
FieldPath Mover
but I assume this isn't possible since the default units uses morphs to transfer between flying and moving on the ground.
Collide[16] still giving error
Is it really not possible to change Collide? because of read-only? how to make it write able?