Yep. You make the building Footprint zero. Or ignore placement requirements. Then you can create a doodad Path blocker in it's place afterwards to stop units going through it.
But it all depends on what type of building you are placing there.
I don't know if there is a trigger that will set the Unit Footprint to a certain size or not.
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How can temporary disable collide with buildings for a newly spawned unit?
Can i do this with triggers?
@Sherlia: Go
Yep. You make the building Footprint zero. Or ignore placement requirements. Then you can create a doodad Path blocker in it's place afterwards to stop units going through it.
But it all depends on what type of building you are placing there.
I don't know if there is a trigger that will set the Unit Footprint to a certain size or not.