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Is it possible, using triggers or trigger-applied data effects, to alter a unit's height or vision height? I don't mean the height of the model, I mean the game mechanic of relative height, so that the unit can or can't see over cliffs.
Unit - Change (Triggering unit) height to 0.0 over 0.0 seconds
Is it possible, using triggers or trigger-applied data effects, to alter a unit's height or vision height? I don't mean the height of the model, I mean the game mechanic of relative height, so that the unit can or can't see over cliffs.
Unit - Change (Triggering unit) height to 0.0 over 0.0 seconds