I usually use the Mar Sara Bridge doodad. It can be rotated freely and has nice pathing. Easy to work with.
If I need to use different visuals as a bridge, like treetops or stones or whatever the bridge is made of, I simply position a Mar Sara Bridge on top of what is supposed to be the bridge and make the Mar Sara Bridge invisible with triggers.
This is a method I have used since long before HotS so it might old-fashioned now.
The trigger I use to make the bridge invisible is this:
Actor - Send message "SetOpacity" to actor (Actor for "Bridge - Mar Sara - [156.00, 175.00]")
Set the opacity to zero
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Any ideas on why the castanar bridges can not be deleted, rotated and have a crazy black shadow??? Did I do something to my editor? Please help!
What do people do for bridges in their maps?
@Hockleberry: Go
Hmm. Do you have a screenshot of the shadow?
I usually use the Mar Sara Bridge doodad. It can be rotated freely and has nice pathing. Easy to work with.
If I need to use different visuals as a bridge, like treetops or stones or whatever the bridge is made of, I simply position a Mar Sara Bridge on top of what is supposed to be the bridge and make the Mar Sara Bridge invisible with triggers.
This is a method I have used since long before HotS so it might old-fashioned now.
The trigger I use to make the bridge invisible is this:
Actor - Send message "SetOpacity" to actor (Actor for "Bridge - Mar Sara - [156.00, 175.00]")
Set the opacity to zero