I made a custom lighting setup and I want my map to use it, but I can't find any option to set the lighting used by my map. I've gotten around this by setting the lighting in a trigger on launch, but the editor still renders the map preview image with the wrong lighting. Is there a way to fix this?
I think you have to go to the data editor of your tileset and choose the lightning you made as the tileset lightning for it to be the default one. Just find the 'texture sets' in the data editor.
I made a custom lighting setup and I want my map to use it, but I can't find any option to set the lighting used by my map. I've gotten around this by setting the lighting in a trigger on launch, but the editor still renders the map preview image with the wrong lighting. Is there a way to fix this?
I think you enter it in the data editor. It should be fairly easy to find there. I should probably write the exact steps down in the FAQ.
I'll take a clearer look for you later if you can't find it.
I think you have to go to the data editor of your tileset and choose the lightning you made as the tileset lightning for it to be the default one. Just find the 'texture sets' in the data editor.
There it is, thanks!