Not literally, I already know how and already have a map ready to go. The problem is I cannot get the computers (or when it is published to b.net, players) to be auto-allied to me without the use of triggers. And that would make it no longer considered a melee map. Has anyone figured this out as of yet?
i believe what you are looking for is under map-> player properties pardon my carcingenic grammatically incorrect type. but i think thats what youre looking for possibly?
set each player to user controlled, then the next tab set who are allies and who are enemies etc...
Not literally, I already know how and already have a map ready to go. The problem is I cannot get the computers (or when it is published to b.net, players) to be auto-allied to me without the use of triggers. And that would make it no longer considered a melee map. Has anyone figured this out as of yet?
i believe what you are looking for is under map-> player properties pardon my carcingenic grammatically incorrect type. but i think thats what youre looking for possibly?
set each player to user controlled, then the next tab set who are allies and who are enemies etc...
@ezbeats: Go
I have, doesn't work.
Its just that bnet doesn't support custom maps yet, so without triggers it wont work.
Since your pulling a fast one on bnet it thinks your loading a map but ends up loading another which makes everyone ffa pretty much.