I'm working on a project now and I need to know if there is a way to increase the size of the area a unit has for it to be registered as being click. I have a camera following a unit which is moving at a fast speed. I need to be able to click other units it passes. The problem is that it's extremely hard to click a passed unit. Most of the time I end up mis-clicking. Is there a way to increase the allowable size for clicking a unit? I would be nice if it could be done through the data editor.
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Yes. It's handled in the unit's actor. I don't remember what the field is called, but you should identify it quickly. It might even be Selection Radius or something.
Thnx, I found it. It was under the model btw. However, everytime I try to change it the editor crashes :(
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The Team - TnTProductions
TnTProductions latest Project - Docking Bay 13
TnTProductions Epic RPG in the making - Psionics: Chaos Rising
Check out our website on wixx! http://bulletbutter.wix.com/tntproductions
Yes. It's handled in the unit's actor. I don't remember what the field is called, but you should identify it quickly. It might even be Selection Radius or something.
That's the size of the visual radius (the selection circle) but I don't think it'll increase the size of the unit's hitbox.
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I'm working on a project now and I need to know if there is a way to increase the size of the area a unit has for it to be registered as being click. I have a camera following a unit which is moving at a fast speed. I need to be able to click other units it passes. The problem is that it's extremely hard to click a passed unit. Most of the time I end up mis-clicking. Is there a way to increase the allowable size for clicking a unit? I would be nice if it could be done through the data editor.
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Yes. It's handled in the unit's actor. I don't remember what the field is called, but you should identify it quickly. It might even be Selection Radius or something.
Thnx, I found it. It was under the model btw. However, everytime I try to change it the editor crashes :(
That's the size of the visual radius (the selection circle) but I don't think it'll increase the size of the unit's hitbox.