So, im making this melee type map called factions, after about 30 hours work I realized if this map will even be fun to play... I played starcraft BW conversion, and other melee type maps, but they lack certain things that make them seperate from blizzards official melee. I was thinking, i want to make rewards or unlockables for people that play enough. like after 200 xp points you can use this, or something of that origin. The map itself is a 1v1 or 2v2 style map. the rules are identical to blizzards melee maps. However, instead of just "protoss", the player selects from 2 different tribes of the protoss, which are the dark templar of shakuras, and the Khala that are from Auir. different units, different gameplay elements are implemented. (btw there are terran and zerg factions as well, so 6 in total.) So should only the normal team (for example, protoss) and one faction be available at first (Auir), and other factions are unlockable (Dark Templar)?
or certain units unlockable? i dont want to imbalance the game by giving a player a HUGE advantage or anything. something small that keeps players coming back. Your thoughts?? thank you for your time
btw if anyone cared the other factions are TERRAN - Sons of Korhal Raynors Raiders
ZERG - Kerrigan's Swarm Remnants of the Overmind
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So, im making this melee type map called factions, after about 30 hours work I realized if this map will even be fun to play... I played starcraft BW conversion, and other melee type maps, but they lack certain things that make them seperate from blizzards official melee. I was thinking, i want to make rewards or unlockables for people that play enough. like after 200 xp points you can use this, or something of that origin. The map itself is a 1v1 or 2v2 style map. the rules are identical to blizzards melee maps. However, instead of just "protoss", the player selects from 2 different tribes of the protoss, which are the dark templar of shakuras, and the Khala that are from Auir. different units, different gameplay elements are implemented. (btw there are terran and zerg factions as well, so 6 in total.) So should only the normal team (for example, protoss) and one faction be available at first (Auir), and other factions are unlockable (Dark Templar)?
or certain units unlockable? i dont want to imbalance the game by giving a player a HUGE advantage or anything. something small that keeps players coming back. Your thoughts?? thank you for your time
btw if anyone cared the other factions are TERRAN - Sons of Korhal Raynors Raiders
ZERG - Kerrigan's Swarm Remnants of the Overmind