I am trying to create an ability which will run a search effect periodically to inflict damage.
What I'd like is for the cone to be situated so it emits from behind the unit, even if the unit turns...
So does anyone know how to tell the search effect 'where' to look? I know that typically it is the target, but that doesn't work in this application.
Set the Periodic Offset in the Create Persistent effect, I think (0, 1) will make the periodic effect's target point be 1 unit behind the persistent effect's target point.
Greetings,
I am trying to create an ability which will run a search effect periodically to inflict damage. What I'd like is for the cone to be situated so it emits from behind the unit, even if the unit turns...
So does anyone know how to tell the search effect 'where' to look? I know that typically it is the target, but that doesn't work in this application.
Thanks!
@PlasmaSnailtree: Go
Set the Periodic Offset in the Create Persistent effect, I think (0, 1) will make the periodic effect's target point be 1 unit behind the persistent effect's target point.
I have no experience with this, but there's a data entry called "(None) - Arc" in effects. Try messing with that?