None of this is happening for some reason after the patch:
MapInitializationEventsGame-MapinitializationLocalVariablesi=0<Integer>ConditionsActionsPlayerGroup-Pickeachplayerin(Allplayers)anddo(Actions)ActionsGeneral-If(Conditions)thendomultiple(Actions)IfThenElseGeneral-Elseif(Conditions)thendo(Actions)ElseIfAndConditions(Statusofplayer(Pickedplayer))==Playing(Controllerofplayer(Pickedplayer))==UserThenPlayerGroup-Addplayer(Pickedplayer)toCurrentlyplayingTrigger-RunUI-LoadScreen-New(CheckConditions,Waituntilitfinishes)PlayerGroup-PickeachplayerinCurrentlyplayinganddo(Actions)ActionsCamera-Lockcamerainputforplayer(Pickedplayer)Camera-ApplyHeroSelect-Cameraforplayer(Pickedplayer)over0.0secondswithExistingVelocity%initialvelocity,10%deceleration,andIncludeTargetVariable-SetWASD-playerLoaded[(Pickedplayer)] = true
Player - Modify player (Picked player) Minerals: Set To 100000
Variable - Set Players Current Music[(Pickedplayer)] = LoadScreenMusic
Sound - Set default Ambience soundtrack to No Game Link (Any Soundtrack Index) for (Player group((Picked player))) (with cue Any Cue)
Sound - Play Music Players Current Music[(Pickedplayer)] (Any Soundtrack Index) for (Player group((Picked player))) (with cue Any Cue) and Do Not make default
General - Repeat (Actions) UI - Load Screen - Number of images times
Actions
Dialog - Show UI - Load Screen - Images[i] for (Player group((Picked player)))
Variable - Modify i: + 1
Bank - Open bank "FinalFantasy13" for player 1
Variable - Set Bank - FF13 Bank Name[1] = (Last opened bank)
UI - Hide game UI for (All players)
UI - Hide World for (All players)
UI - Display "Please Select a Hero" for (All players) to Objective area
Sound - Mute Doodad channel for (All players)
Environment - Set time of day to 12:00:00
Environment - Pause time of day cycle
------- Comment
Trigger - Run UI - Lightning - Commando (Check Conditions, Don't Wait until it finishes)
Trigger - Run WASD - Movement (Check Conditions, Don't Wait until it finishes)
Trigger - Run UI - Battle UI - Bars (Check Conditions, Don't Wait until it finishes)
Trigger - Run Hero Select - Init - Init all init triggers (Check Conditions, Wait until it finishes)
Trigger - Run Hero Select - Initate (Check Conditions, Wait until it finishes)
I'm getting really concerned too. After patching, my map won't load at all anymore! I click Test Document, it hops over to SC2 and gives an error message: "Unable to load map."
I just started up a map I was working on pre-patch and it loaded up without any troubles. So it does not seem to be universal, I would check your map changes against the patch notes and see if there is anything that could cause a conflict. Though a look at the patch notes doesn't really look like there is anything to conflict with. The size of the patch makes me think there are some undocumented changes, since most of the documented changes looks like stuff anyone on this forum could have done in about 30 minutes.
One thing you could try is use the Overview manager to find the changes and delete them one at a time and see if the map with run, if it doesn't run put the change back in and move onto the next.
I might have a solution but i am not sure if the unable to load map is actually caused by it.
Every time i got he message window saying unable to load map info from '', what i did is reset the map info to default, and i set the map image to hidden (i dont think the map image has anything to do with it) but after i did those 2 things i managed to load my map.
None of this is happening for some reason after the patch:
I'm getting really concerned too. After patching, my map won't load at all anymore! I click Test Document, it hops over to SC2 and gives an error message: "Unable to load map."
I'm having the same problem.
This is nervewracking. Has blizzard changed something that means that all the hard work we've done up until this point is down the tubes?
I am also receiving this error when trying to test a map, however only with any maps I had PREVIOUS to the patch.
I just started up a map I was working on pre-patch and it loaded up without any troubles. So it does not seem to be universal, I would check your map changes against the patch notes and see if there is anything that could cause a conflict. Though a look at the patch notes doesn't really look like there is anything to conflict with. The size of the patch makes me think there are some undocumented changes, since most of the documented changes looks like stuff anyone on this forum could have done in about 30 minutes.
One thing you could try is use the Overview manager to find the changes and delete them one at a time and see if the map with run, if it doesn't run put the change back in and move onto the next.
Who else have problems?
I also had this problem, somehow it was fixed after i have resetted an actor i did not need and saved my map... but i dotn think it is this problem.
I have exactly the same issue, unable to open map when i load it. :(
I might have a solution but i am not sure if the unable to load map is actually caused by it.
Every time i got he message window saying unable to load map info from '', what i did is reset the map info to default, and i set the map image to hidden (i dont think the map image has anything to do with it) but after i did those 2 things i managed to load my map.
Hope it works for you guys aswell.
@xxnxx: Go
hiho,
i have got the same problems. i tried to reset all map info data and it works - great ...
blizzard should fix this as fast as possible!
Robbepop
blizzard do not care about u beta-fags...