Having just spent the last 2 hours trying to resolve this, I'm hoping someone here can help me with this seemingly simple issue. I am unable to publish a map I have been working on for the better part of a month. It is however my first map so I very clearly botched it.
I am entirely uncertain what could be causing my upload not to progress farther than 0%. I have published a blank map with no issues, so I assume then anything in my settings or preferences is not the culprit. I also used the blank map as a guinea pig to try and duplicate my problem (played with game variants, map info, dependencies...), but to no success. In other posts I saw mention that player properties and game variants need to reflect the same data, and they do. Blizz FAQs said the map name or description may be setting off the profanity filter ... not the case unless "test" or "initial" are profane. I get no error messages of any sort and have let it sit for an hour with still no progress.
Any other ideas? Help greatly appreciated
EDIT: also wondering how I can cancel an upload without shutting down the editor
So I am sitting there watching a tutorial on youtube for SC2 mapping, and all casual and nonchalant it is mentioned that a map is REQUIRED to have neutral and hostile players for the map to work. Outside of that I have seen no mention of it whatsoever ... incidentally, setting their controllers to "none" was one of the first things I did in the player properties (but something I skipped doing with my guinea pig map) not being certain how it may affect my map or it's functions.
With still no idea why they are needed, returning them to their original state allows me to publish...
In short: Thanks OneTwo for awesome tuts and all the great help
I have had the same problem - turned player 0 into a player controlled user, so that indexing arrays with the player number wouldn't waste the first index.
Having just spent the last 2 hours trying to resolve this, I'm hoping someone here can help me with this seemingly simple issue. I am unable to publish a map I have been working on for the better part of a month. It is however my first map so I very clearly botched it.
I am entirely uncertain what could be causing my upload not to progress farther than 0%. I have published a blank map with no issues, so I assume then anything in my settings or preferences is not the culprit. I also used the blank map as a guinea pig to try and duplicate my problem (played with game variants, map info, dependencies...), but to no success. In other posts I saw mention that player properties and game variants need to reflect the same data, and they do. Blizz FAQs said the map name or description may be setting off the profanity filter ... not the case unless "test" or "initial" are profane. I get no error messages of any sort and have let it sit for an hour with still no progress.
Any other ideas? Help greatly appreciated
EDIT: also wondering how I can cancel an upload without shutting down the editor
@Undies: Go
So I am sitting there watching a tutorial on youtube for SC2 mapping, and all casual and nonchalant it is mentioned that a map is REQUIRED to have neutral and hostile players for the map to work. Outside of that I have seen no mention of it whatsoever ... incidentally, setting their controllers to "none" was one of the first things I did in the player properties (but something I skipped doing with my guinea pig map) not being certain how it may affect my map or it's functions.
With still no idea why they are needed, returning them to their original state allows me to publish...
In short: Thanks OneTwo for awesome tuts and all the great help
Undies
I have had the same problem - turned player 0 into a player controlled user, so that indexing arrays with the player number wouldn't waste the first index.
After reading this thread
http://www.sc2mapster.com/forums/development/editor-bugs-and-feedback/12118-trying-to-publish-my-map-stuck-at-0/#p12
I fixed it by tinkering with game variants. I know you kind of solved it yourself, but just to let you know that it is possible to disable the neutral player.