I dont think its 2.0.4 issue. Minimap couldnt show more than about 2000 units since the release of SC2. (you should make non essential units hidden on minimap)
at some point its even better, since i had some problems with units amount displayed on minimap so most of them was hidden all the time and now at least you get at times idea that it exist there.
at some point its even better, since i had some problems with units amount displayed on minimap so most of them was hidden all the time and now at least you get at times idea that it exist there.
This.
Before it just didn't show other units, now you can have an idea that there are more.
It would still be cool, if we could define the value it uses for our maps (array size or whatever it is), just slap a hint on it that it may decrease performance, if value is greater than 2k.
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No comments, just watch... If anyone know how to fix this, please say.
http://www.youtube.com/user/RussianMapster
I dont think its 2.0.4 issue. Minimap couldnt show more than about 2000 units since the release of SC2. (you should make non essential units hidden on minimap)
at some point its even better, since i had some problems with units amount displayed on minimap so most of them was hidden all the time and now at least you get at times idea that it exist there.
This.
Before it just didn't show other units, now you can have an idea that there are more.
It would still be cool, if we could define the value it uses for our maps (array size or whatever it is), just slap a hint on it that it may decrease performance, if value is greater than 2k.